Darkened 1st Floor area visible from 2nd floor.
De-emphasized the floor scuffs and lighting.
Moved the 2nd Floor and Cellar to the right side of the map for left/right readability.
Added an NPC placement key.
The challenge instructions said all objects and tokens should be "already in place" but something just seems wrong about burning tokens onto a map. I got around this rule by including a little key at the bottom right that shows the placement while keeping the map clean and usable. It's also a flimsy excuse to crack out some iso... yay!
### Latest WIP ###
The rest of the tokens needed for the map.
Looking superb, Vry! Are the tokens made from poser figures?
Thanks, and yes, they are.
Now that is looking truly lovely. Good job. The view of the downstairs through the space in floor 2 jars on the iso though. It really needs to be displaced there if you're going to show an iso view.
Plus, you can always include the blank map and tokens and objects at the end of the challenge for those of us that will be using your map should you want to share. ;)
Make sure you vote, Redstar!
Vry, I had a request to use the winning map in a MapTool demonstration. As it looks like yours is going to win, can you please zip up all your stuff and send it to me, or what would be even better would be if you could run a demo using MapTool since you are more intimately aware of the map, setting and objects, and I believe you are familiar with MapTool already. ;)
Thanks either way you go!