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Thread: July Challenge: Hebbie's Ale House

  1. #31
      SeerBlue is offline
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    Well the cellar is coming along nicely, though I discovered that with the placement of the entrance in the common room, under the stairs, the entrance is not visible, so we will fudge it over a bit, should be easy, its a component.
    While that is in work I fiddled with some more tokens for the FHCO's to use, a few tables, plates, silver ware, hebbies brewing table, stone benches, chest and the sweetwater well for the Winter Kitchen, which is on the same level as the cellar. Hebbie uses sweetwater to flavor some shine,,,It is also a hidden entrance to the dimways, in addition to the narrow slip hole hidden in the one barrel that extends past the backside of the barrel rack poster above, which is Lemur's entrance....
    So to go along with the sweetwater well and the spiral stairs hidden behind it I made lids, one for the well and one for the entrance.
    None of these are to scale, its just my reference sheet so I now what I need to do for the FHCO's, the real renders are huge so I can scale down to match our final maps scale. Two of the items, the spiral stairs and the bed stead, are modified google warehouse finds, modified according to the limits listed.
    SeerBlue
    Attached Thumbnails Attached Thumbnails July Challenge: Hebbie's Ale House-hebbies-token-sheet2.png  
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  2. #32
      SeerBlue is offline
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    Here is the Winter Kitchen, which is on the same level and connected to the cellar, its at 100 pixels per foot, approximately, and in what I hope is the last change to the "look" of Hebbie's as far as color scheme/style goes.
    I would be posting the whole cellar but I forgot to unhide the stairs and some other things before rendering, so I will have to do those again.
    So, barring any more changes, I should be able to match the textures/style for the other floors and render those as well,,,,,dang, once I add the patio thingy.
    Hebbie's goodwife cooks on the latest quad burner tile kiva, fueled with dried quarrier goat dung, for flavor, and alcohol soaked chalk briquettes for that searing heat.
    Exhaust is safely vented through a finely crafted chimney which extends through the Summer Kitchen at the next level, and finally Hebbies BluestoneLibrary at the top of the small tower.
    As Hebbie truly loves his goodwife, and Lemur the color blue, her kitchen is floored in Bluestone limestone, Yelped with the Silent Voice for infinite longevity and shine.....
    SeerBlue
    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails July Challenge: Hebbie's Ale House-winterkitchen-tscaled100per.png  
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  3. #33
      SeerBlue is offline
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    Here is the latest wip, its the first floor, this is half the resolution, or near about, that it was rendered at.
    No tokens on it yet, and I haven't added the cellar stairs/covers that are outside, once again I misremembered and rendered with them hid.
    As it happens I have each saved as components so I can render just those items in Sketchup and PS them in or tokenize them.
    I've also been informed I put the Winter Kitchen on the ground floor when it is supposed to be in the cellar.
    As it happens I have it saved as a component so the above applies here as well

    A little bit of everybody here. Lemur was the burn tool in different areas, and if you look real close, maybe only on the 6k by 6k image, you can see that one of the PS flower brushes was used to burn in some areas.

    The black objects, which look like rafters, aren't, they are Hebbie's radiant heat system, powered by tatershine and Cagil the Artificer, they standout because they be iron that has been Yelped with the Silent Voice, meaning they are impervious to just about everything, including the filters run on the rest of the image by others.....artistic differences and storyline continuity working together.

    Lamps of some sort, not as grand as Redrobe's, are in the making, and they will be tatershine powered as well.

    Well it is off to the cellar for me, gotta catch up with the FHCO's,,,I never made a furnace/heat source, or, I mean, Cagil never did.

    SeerBlue and the FHCO

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails July Challenge: Hebbie's Ale House-1stfloorsmallshadowjpg.jpg  
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  4. #34
      SeerBlue is offline
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    The "Guild of Rather Short , but Industrious, Artifact and Article Relocation Specialists" is making headway, and it looks like Hebbie's will be ready for the Harvest Burning Fest after all.

    "all the tables are the same, make some more!" OK.
    "we've got stone chairs outside we need stone tables, in case of a fight!" ok
    "WE AINT' GOT NO CUPS!" OK

    "where's my Loahm, you didn't get 'em"? uh oh, ok

    Just a down size wip for posting, as things go in, and things go 'bout, and we find, what, were missed out.

    SeerBlue and The "Guild of Rather Short , but Industrious, Artifact and Article Relocation Specialists"

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails July Challenge: Hebbie's Ale House-tokenizing1stfloor1.jpg  
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  5. #35
      SeerBlue is offline
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    it was decided that the furniture were more than abit shiny, too shiny, for Hebbie's, so the "League of Nickers and Scratchers, West Arcanspike Division, Level Zed Qualified" were hired in to have at the goods, with a "crosscats" (crosshatch) "fitler", which I like so much I just have to find a use for.

    We also discovered something that I am sure everyone who uses a vtt is aware of, things like our radiant heat rafters in the image, or any thing that would be above the tokens in use, has to be its own layer,,playing about with the tokens in a psd layer it were aptly spotted that we had to add the rafters, and the tops of the wall, so the chairs wouldn't appear to be the same height.

    Hmmmm, how is this handled in a real vtt, a separate sheet for objects that interfere with line of sight when viewed top down?

    SeerBlue and the "League of Nickers and Scratchers, West Arcanspike Division, Level Zed Qualified", in sotto voce, "fleas hired at an additional rate, term of residence varies."
    Last edited by SeerBlue; 07-15-2008 at 12:10 PM.
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  6. #36
      torstan is offline
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    I love how this is coming on. My own efforts are still on paper at the moment.

    The overhead stuff is usually removed for VTT use to avoid the appearance of floating tokens. Obviously walls and other objects that start at ground height and go up are exceptions to this rule. Another option is to fade out the overhead objects so that they are semi-transparent. Then people can at least see that there are objects overhead.

    No problem having this stuff in for the competition of course as the maps are supposed to be fully baked in for the competition. However it would be great if all the overhead stuff can be easily removed after we're all done with our entries so that it can be easily imported into VTTs for game play.
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  7. #37
      SeerBlue is offline
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    Thanks torstan, easily done, everything is component in Sketchup, so we just hide it.

    You surely must finish your map, the FHCO's would love to play it, we've put maptool on their computer, and modelling it would be a treat. They have a new ruby script for sketchup to play with SubdivideandSmooth, which is a treat to make more organic shapes/models with.
    They were quite shocked to learn they can download and play other folks creations.

    SeerBlue and the FHCO's
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  8. #38
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    Quote Originally Posted by SeerBlue View Post
    You surely must finish your map, the FHCO's would love to play it, we've put maptool on their computer, and modelling it would be a treat.
    You got MapTool to work on their PC? Excellent!
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  9. #39
      SeerBlue is offline
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    Well, their PC is newer, faster, quiter, and a whole slew of other 'ers, than my laptop.
    But since they can't tote it over here, they would try given the chance, I originally put the older version on the laptop here so they could get a feel for the program, and then the newer version went on theirs.
    So they are set. even grabbed the associated apps/tools for 'em, just have to sit down and play.
    SeerBlue
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  10. #40
      Redrobes is offline
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    RP - you should set up a guild members maptool sesh ! Possibly with the challenge winners map.

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