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Thread: Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon

  1. #1
      Bogie is offline
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    Wip Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon

    The great dragon Artogra left behind a huge treasure when he died, or so the story goes. How to get to it, now that's the hard part.
    Anyone who knows where it is is not talking, if anyone knows, that is. So you were more than amazed when Tyrian found that
    old parchment in the library. Fame and fortune awaits!

    Here is the first draft of the map.

    ### Latest WIP ###

    Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon-5-room-1.png

    I am working on a large commision so I don't have a lot of extra time, but I should be able to do 5 rooms!

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      Bogie is offline
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    I changed one of the rooms, and added a lot of the elements I wanted in it. Still have to add the doors and shadows.

    ### Latest WIP ###
    Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon-5-room-2.png

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  4. #4
      Bogie is offline
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    Thanks Arsheesh!

    I think the map is mostly done, I may add a border and a scale, just to dress it up a little.
    Then I have to write up the room descriptions in the 5 Room format.

    ### Latest WIP ###
    Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon-5-room-dungeon-deaddragonstreasure_bg.jpg

    Always open to comments and suggestions.

  5. #5
      gpig is offline
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    Cool. Looking forward to the room descriptions. Looks like there is a Dragon still lurking in the treasure pile. That'd make a good twist . . .

  6. #6
    Guild Artisan eViLe_eAgLe's Avatar
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    Looks good Bogie
    Reminds me that I need to start on my entry!

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      Bogie is offline
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    Thanks, glad you all like it!

    Evile_E, get your butt in gear and start mapping! Bogie cracks the whip!!!

    Gpig, good eye! There is indeed a dragon under the gold and it is not dead. It is a big plot twist to find a live dragon where there should be a dead one.
    And yes it is a deliberate Homage to Smaug in The Hobbit. ( or rip-off of it depending on your point of view) I got the idea while watching the movie Trailer and seeing the coins shift then the eye opens.

  8. #8
      Bogie is offline
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    Added a border with scale and a compass. I also dropped the size down a little to the size I usually use, 1"=100dpi=5'

    ### Latest WIP ###
    Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon-5-room-dungeon-1_bg.jpg

  9. #9
      Neyjour is offline
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    Really nice job on this, Bogie! I love the long vertical format. I've noticed that many of your other large, multi-room maps usually have different types of floor tiles for the various rooms (which I normally like very much), but in this case I think going with the same one for all the rooms (with the exception of the cave, of course!) was a good choice. It gives the whole thing a very nice flow-through (hope I'm explaining that right! ), especially for this type of layout.

    And the border is a nice addition! I'm just not too sure about the colours... It seems a bit overpowering and distracting, IMO. Maybe try using some colours that would compliment the colour of the rock background?

    Love the dragon hidden under the treasure! I get map ideas all the time when I'm watching fantasy movies! And then I run to grab my tablet and jot them down, so I don't forget.

  10. #10
      Bogie is offline
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    Thanks Neyjour. I toned down the saturation of the border so it blends in a little better. How does it look now?

    ### Latest WIP ###
    Dec 14 Challenge Dead Dragon's Treasure a 5-Room Dungeon-5-room-dungeon-1_bg.jpg

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