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Thread: August Entry: the Under Halls

  1. #21
    Publisher Gamerprinter's Avatar
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    Wip Still short one!

    OK, I didn't finish all the maps like I promised - got one left to create. However, here are two more cavern tiles, plus the same tiles gridded. And to prove to NK, that my grid plan worked, I uploaded one of my Rampart tiles with a grid on it!

    I've already gridded all the maps so far, I'll upload them tomorrow.

    1 cavern tile to create and upload!

    GP
    Attached Thumbnails Attached Thumbnails August Entry: the Under Halls-cavern2.png   August Entry: the Under Halls-cavern2-grid.png   August Entry: the Under Halls-cavern3.png   August Entry: the Under Halls-cavern3-grid.png   August Entry: the Under Halls-rampart4-grid.png  

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  2. #22
    NymTevlyn
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    When you're done, can you bundle these into one package? One without grids and another with grids please?

  3. #23
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    Wow! This is an incredible collection GP! Wonderful work and very useful. I posted to the RPTools forum thread you started regarding the door/passageways. I would be interested to hear what you thought of the idea and if it was feasible.
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  4. #24
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    Wip No more tonight, going to bed!

    Thanks for all the praise, it does keep me going!

    I've spent several late nights working on this challenge and its taking its toll in my day job, so I'm uploading the last tile design, and its gridded version, but that's it for tonight. I'm going to bed!

    Last tile design - TA DAH! - the Crystal Cavern.

    I'm already working up a list of map objects I need for this challenge and without going overboard, just enough to be fully useable, I think I'll create 50 map objects - wall sections to block existing doorways, open doorways to cut through walls, doorways with doors, pits, discarded junk, bodies, traps, ladders, some critters (not monsters), etc.

    I'll upload the rest over the next day or two. I'll probably place all grid tiles and non-grid tiles into separate .zip files. If too big to upload (probably), I'll just post a link and load them into my site. I'll also .zip the map objects when complete as well.

    Now I'm going to bed...

    GP
    Attached Thumbnails Attached Thumbnails August Entry: the Under Halls-cavern4.png   August Entry: the Under Halls-cavern4-grid.png  
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  5. #25
      jfrazierjr is offline
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    Quote Originally Posted by Gamerprinter View Post
    I'm already working up a list of map objects I need for this challenge and without going overboard, just enough to be fully useable, I think I'll create 50 map objects - wall sections to block existing doorways, open doorways to cut through walls, doorways with doors, pits, discarded junk, bodies, traps, ladders, some critters (not monsters), etc.
    Don't forget portcullis's for the hallways....
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  6. #26
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    Wip grid tiles in PDF format

    Instead of trying to upload 18 more gridded tiles, I figured those using them would be printing them. I packaged all 20 gridded dungeon tiles into a PDF file, that's too big to upload here. (14.9 MB)

    File link below to my website:

    GP's Dungeon Tiles with Grids

    I'm already starting work on the map objects. And JFrazierJr - definitely got a portcullis in the set!

    GP
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  7. #27
      Lord is offline
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    I am amazed at the speed in which you crank out such quality. When is the deadline?

  8. #28
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    Post Deadline...

    Challenge Map deadlines are supposed to be the fifth day before the end of the month, so usually on a 25 or 26th of a month. However, community leaders are responsible for announcing the official deadline. I have seen some challenge deadlines sneak in to the first 3 days of the next month - it really depends on how busy their personal schedules are to post the announcement.

    Regarding speed of map production, I've got a tutorial using Xara Xtreme to create dungeons. This challenge is doing my own tutorial with my preferred software. The process is easy for me, I'm used to working in a high pace graphics environment. So I crank them out!

    GP
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  9. #29
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    Post 1st map objects for VT

    After taking the weekend off from this project, I'm trying to get back into the groove again. Started creating some map objects. Currently uploading VT versions, some with necessary Alpha channels.

    Walls, doors and a smashed door.

    GP
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  10. #30
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    Wip Next items...

    This time its 2 each Jfrazierjr's portcullis, a square pit and one with spikes, and a column...

    GP
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