Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20

Thread: September Entry : Buncklebury

  1. #11
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    Thanks guys.

    There's been a bit of interest in my height maps so I've thrown together a rough overview for those interested in how I've been doing this. Of course, the PSD file has many more layers that have tweaks and other things as I worked into it all, and the map is still in progress, but this is the general flow of things...

    (1.14MB)
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_stages_cg.jpg  

  2. #12
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    here's a full resolution of the final height map...

    (1MB)
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_hm_aftrwbr_cg.jpg  
    Last edited by jezelf; 09-15-2008 at 01:35 PM.

  3. #13
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    ...and the current version of the finished land before detailing with cities and roads and such.

    I've put in some more relief definition with the mountains. I might work on this some more before the challenge deadline. This challenge is really helping me learn more stuff.

    (1.99MB)
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_big_landonly_cg.jpg  

  4. #14
      NeonKnight is offline
    Community Leader NeonKnight's Avatar
    Join Date
    Aug 2007
    Location
    Surrey, Canada, EH!
    Posts
    5,019

    Post

    Good Job, Good job!
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #15
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    Latest work as of the date of this post.

    Added more relief shading for the mountains
    Added drop shadows for the major names of places

    Still need to

    add in a few more sea routes
    some more trails
    maybe some location features on the overlay info like ruins, forts, villiages what have you.

    (2.09MB)
    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_big_wip_cg.jpg  

  6. #16
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    OK - this is as far as I'm taking it. Learn a bunch of stuff doing this and it also turned up things I need to work on for the next map - Fonts, Hills, Forests Naming of stuff and generally the information displayed.

    Well, probably took about 30hrs and time to submit it as final...

    Thanks for looking and of course your valued input and opinions.
    jez

    (2.12MB 2048x2048 pixels)
    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_cg.jpg  

  7. #17
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,464

    Default

    This is really quite spectacular Jezelf, well done.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #18
      Ascension is offline
    Community Leader Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, MO
    Posts
    8,216

    Post

    I'm with The General, it looks fantastic, even the labels and roads and misc graphic work fit into place. I would say that you don't really have anything to work on/improve. Excellent job! And I shall now beat thee about the head and shoulders with my Club of Repping (+1 to hit).
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #19
      jezelf is offline
    Guild Journeyer
    Join Date
    Jul 2008
    Location
    Toronto, Canada
    Posts
    193

    Post

    Thanks for the comments!

    after a bit of a break from it, I thought the whole map was looking a bit dark - so brightened it up a bit...so hopefully this is it. (though I might review it again in a few days!) I am actually now a bit sick of this map - but I keep wanting to make sure it's as best as I can get it - I must stop fiddling with it (ooh-err missus) or I'll over work it.

    Do intend to put up a 'making of' on my site (not a tutorial just an more detailed overview) for any interested parties. Though I might go off any do another map with my new box of tricks I learnt on this one, first


    (2.47MB)
    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails September Entry : Buncklebury-buncklebury_cg02.jpg  

  10. #20
      mmmmmpig is offline
    Professional Artist mmmmmpig's Avatar
    Join Date
    Dec 2007
    Location
    Columbus, Ohio
    Posts
    464

    Default

    each version just got better and better... I am going to have to really look through that step by step that you showed.
    Something witty and pithy

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •