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Thread: October Entry: The Desert Reclaims her Own

  1. #1
      Torq is offline
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    Post October Entry: The Desert Reclaims her Own

    "And we read from pleasant bibles, that are bound in blood and skin, that the wilderness is gathering all her children back again."

    - Leonard Cohen-

    This is the beginning of an attempt to do part of a desert town that is fighting a continual battle to prevent the incursion of the desert.

    Torq

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails October Entry: The Desert Reclaims her Own-october-chall.jpg  
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

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    Community Leader Facebook Connected Steel General's Avatar
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    Great start... I've been trying to find a good way to add encroaching sand dunes to my map as well. No satisfactory results as of yet.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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      xv43 is offline
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    I love it... how do you get the sand over the stone tile look?

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      jfrazierjr is offline
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    Quote Originally Posted by xv43 View Post
    I love it... how do you get the sand over the stone tile look?

    I would "guess" he created a layer with the sand texture on it, set the opacity down to 70% or so and added a layer mask and then brushed out the layermask to "show" the sand through image. At least, thats how I would have done it in GIMP.
    My Finished Maps
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      jfrazierjr is offline
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    Oh yea... Great map. Yet again, Torq is in the lead for getting my vote. You make some great maps man!
    My Finished Maps
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    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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      xv43 is offline
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    Quote Originally Posted by jfrazierjr View Post
    I would "guess" he created a layer with the sand texture on it, set the opacity down to 70% or so and added a layer mask and then brushed out the layermask to "show" the sand through image. At least, thats how I would have done it in GIMP.
    Thanks, I'm still feeling my way through how to do things with gimp, I'm only barely starting to get layer masks

  7. #7
      Torq is offline
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    Yes the sand is just layered over with about 70% opacity. Filled in the whole pic with sand then just brushed out the bits I didn't want using a more or less circular grunge brush.

    Thanks for the compliments.

    Here is the latest version with some sand added to the higher parts and a few other extras.

    Torq

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails October Entry: The Desert Reclaims her Own-october-chall.jpg  
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

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    Community Leader Facebook Connected Steel General's Avatar
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    I'm going to have to give that method a try and see what happens.
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  9. #9
      xv43 is offline
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    I think I like it better with some sand on top of the buildings, it makes it look like a sandstorm has recently passed through.

  10. #10
      jfrazierjr is offline
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    Quote Originally Posted by xv43 View Post
    Thanks, I'm still feeling my way through how to do things with gimp, I'm only barely starting to get layer masks
    Learn masks and learn them well... they will drastically improve your control and flexability. For a test, do this:


    • new image
    • Fill with a texture
    • New layer filled with another texture
    • Add a layer mask 100 black so your original texture shows through.
    • With the layer mask selected (click the mask thumbnail), use a paint brush set to pure white and about 40% opacity, paint the mask white which will allow stuff to show through.


    This is an excellent technique for blending two or more colors/textures together that is totally non destructive. If you show to much of the top texture or color, just change the FG color to white and erase part of the mask. For the above test, I would suggest using Rock_Blueish_Blu_kp.bmp as the base background texture and one of the grass textures as the top layer. This will allow you to produce an "overgrown" city with some base streets and your vegitation on top.

    The other GREAT thing about doing it this way is that you can change the textures used in 2 seconds by draging a new texture onto the correct layer and still have the same basic shape preserved 100% because the mask it doing all the heavy lifting instead of your hand brush strokes.

    Attached are some samples using the same background and different top layers. It took about 2 seconds to change each top layer texture and yet the location of the top layer stays constant in each since the mask is doing all the work. This is a great way to blend colors or textures and still be flexible to change out the color/texture and maintian the same shape without any tweaking to get the shape back. I originally figured this out from something in RobA's tutorial where he did it months ago, but forgot about it until I watched Butch's (zombienirvana) tutorials on utube last night.
    Attached Thumbnails Attached Thumbnails October Entry: The Desert Reclaims her Own-masktest1.jpg   October Entry: The Desert Reclaims her Own-masktest2.jpg   October Entry: The Desert Reclaims her Own-masktest3.jpg   October Entry: The Desert Reclaims her Own-masktest4.jpg   October Entry: The Desert Reclaims her Own-masktest5.jpg  

    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

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