Latest WIP. We have cannons!
I think the actual map is quite done. Now it's down to all the tweaking. The .pgn was 16megs, so I used a .jpg again. It kills alot of detail so I'll need to find a host for the final map.
I did a full res png of a section just to show off the textures and fine details.
The .psd is coming up on 180megs now and is starting to slow the system down a little.
### Latest WIP ###
Can't wait to see the hi-res version of the entire map. Been quite interesting for me to see how it went from what seemed to me a random set of shapes to this.
That and I like forts and castles :)
If you click the thumbnail, and then click the picure again, it loads the whole picture in a new tab and you can zoom in and see the high res.
You are rocking my world, Hoel :D
I think I have found MY front-runner.
I love the detail. Like the swivel track on the guns 8) among others.
have some rep!! (if I could, dammit!! this deserves some)
What do you guys think of the water color?
I'm tweaking colors and shadows now and I can't decide if it's too blue
It might be a little bright, but not enough to say....burn my eyeballs out of their sockets. :D
Originally Posted by Steel General
more subdued water would really make the grass stand out I think
Ok. I'll mute it a bit, maybe make a gradient from deep blue to muddy/light blue at the shore.
Btw. I went a little overboard with the cannons. In the original they have open breaches and sight scews too.
Sadly they don't show, but I have a nice element to use if I make some other fortress.