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Thread: Lite Mapping Suggestion

  1. #1
      Xyll is offline
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    Post Lite Mapping Suggestion

    I think for a lite challenge you should have a 1-story structure with 1 to three rooms. Such as a tavern, chapel , farm house or other such. That us non skilled could focus on a small area with limited options instead of expansive concepts.

    Just my thought

  2. #2

  3. #3
      Ascension is offline
    Community Leader Ascension's Avatar
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    Post

    I completely agree Xyll. It would also gives us big thinkers (ie world-builders) a chance to do more intimate work...I've never tried encounter maps because I think my software limits me (ie this is a job for Dunjinni or Dungeon Designer) but maybe that's just an excuse I use.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #4
    Guild Master Gracious Donor Midgardsormr's Avatar
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    Post

    Ascension, do a search in the tutorial forums for topics started by duvik. There's a good one in there about creating dungeon maps in Photoshop that you might find useful. I followed it for the Not Your Father's Dungeon challenge last year and had a good time doing it.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  5. #5
      Hoel is offline
    Guild Artisan Hoel's Avatar
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    Default

    Perfect for a light challenge and a great resource when it's done.

  6. #6
      JBoucher is offline
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    Post

    Not only that, but I think it'd be a lot of fun!

  7. #7
      overwatch is offline
    Professional Artist overwatch's Avatar
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    Default

    Make it so.
    Adam Watts

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