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Thread: Land / Sea Fill Textures

  1. #31
      ravells is offline
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    Very nice, Pedrov! Moved to the Seamless texture sticky!

  2. #32
      jaerdaph is offline
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    Quote Originally Posted by pedrov View Post
    This is a seamless 400x400 "forest" texture I originally posted at dundjinni.com. Very large scale feel, grasslands and bushes or trees. Created in Genetica. I probably still have the .gtx if someone needs a larger (or smaller) version, or some variations.
    This texture is really cool. In fact, this entire thread has some pretty amazing textures. What a great idea.

    As a CC3 user, one thing that would make the seamless textures usable in that program would be to get a higher res image - 1000 pixels by 1000 pixels. The way CC3 uses bitmap textures for fills and symbols is to have four versions of the same image:

    very high: imagename_VH.png 1000 x 1000 pixels
    high: imagename_HI.png 400 x 400 pixels
    low: imagename_LO.png 100 x 100 pixels
    very low: imagename_VL.png 20 x 20 pixels

    If you use this naming convention, the program selects the proper one so the map looks the same based on the template size for zooming, printing etc. With a 1000 x 1000, I can resize to the other sizes, usually in Fireworks.

    pedrov, I've been working on creating some overland forest fills for CC3 in this thread to share here: [Edit ravells]: thread merged with this one.



    If it is possible and you don't mind me doing this, I would love to get a 1000 x 1000 image of your forest tile to include with this.

    And looking at the artwork in this thread, I think the next CC3 overland fill set I want to work on will be oceans/lakes. :So I'll be bugging the rest of you soon.
    Last edited by ravells; 11-04-2007 at 02:07 PM.
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  3. #33
      pedrov is offline
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    Here are some 1000x1000 tiling fills per the request above. Also added some variations in fill and color.

    Feel free to use however you wish. I'd love to see any uses of my stuff.
    Attached Thumbnails Attached Thumbnails Land / Sea Fill Textures-trees1000_pdrv.png   Land / Sea Fill Textures-forest1000_pdrv.png   Land / Sea Fill Textures-cforest1000_pdrv.png   Land / Sea Fill Textures-depth1000_pdrv.png   Land / Sea Fill Textures-cdepth1000_pdrv.png  


  4. #34
      ravells is offline
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    Pedrov, thanks for those, they are beautiful. Jaerdaph, I've merged your thread on forest fills with this one.

    Ravs

  5. #35
      pyrandon is offline
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    Wow! Thanks, pedrov!
    Don
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  6. #36
      ravells is offline
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    I've downloaded Texture Maker...wow, it's going to take months to work out all the knobs and dials on it. It's amazingly detailed in what it can do. Free 30 days use without restrictions - I'd definitely recommend giving it a try.

    Here is a seamless city street texture I made with it:
    Attached Thumbnails Attached Thumbnails Land / Sea Fill Textures-city-streets.png  

  7. #37
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    Those textures are AMAZING pedrov! Thank you very much

    I had a thought regarding the overland forest fills for CC3 I've been putting together along the lines of "give a man a fish/teach a man to fish".

    Because CC3 requires four different PNGs for fill sizes (see above), the ZIP file of what I have so far is mega huge (60+ MB right now, and it would grow substantially even more if I add pedrov's textures). What if I did a tutorial on how to create bitmap fill styles in CC3 step-by-step and uploaded a smaller file with only one bitmap fill style as an example instead?
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  8. #38
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    Info Texture Website Links

    I found a new seamless texture Website that I want to share. I could have sworn there was a thread for this somewhere, but for the life of me I can't find it. Please feel free to move this post if such a thread already exists, if not, please feel free to add links to this one.

    Artist David Gurrea has hundreds of scalable tiles on his Web site perfect for mapping, most of which are 1000 x 1000 pixels:
    http://www.davegh.com/blade/davegh.htm

    And some more of my favorites are linked below...

    Absolute Background Textures Archive:
    http://www.grsites.com/textures/

    Paul Bourke's Textures:
    http://local.wasp.uwa.edu.au/~pbourke/texture_colour/

    Blu's Cave:
    http://www.bluscave.com/bitmap_fills.htm

    Neotox:
    http://www.neotox.com/stock-stone.htm

    ScentedNectar:
    http://www.scentednectar.com/textures/index.htm

    Renfield Imaging:
    WARNING! Make sure you have a pop-up blocker activated in your Internet browser before you click on the link below!
    http://www.renfield-imaging.50megs.com/index.html
    jaerdaph
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  9. #39
      pyrandon is offline
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    Thanks, Jaedaph!
    Don
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  10. #40
      ravells is offline
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    Excellent, Jaedaph (really like the first one). Thanks. (Thread merged with seamless fills / Texture thread).

    Ravs

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