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Thread: Hi from NZ

  1. #1
    Guild Apprentice
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    Default Hi from NZ

    Hi guys, Shane here. I've been making maps for the close combat series of games for about 11 years now using photoshop. Someone pointed out this site a couple of days ago, I've joined up to see what I can learn or/and share

    Attached is a 1/4scale map for the upcoming 1940 Muese mod, based one three google earth Pics, then compressed slightly north-south

    Hi from NZ-origny-sainte-benoite-mm-demo.jpg

  2. #2
      rapatuan is offline
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    Great map! Makes me want to try the game...

    A couple of questions, if you don't mind:
    - I really like the shadows that you applied, they contribute greatly to the realism of the map. Did you use any shortcuts to create them or were they made entirely by hand?
    - To add relief to the scene, like on the river banks to the right or the hills up left, did you use any embossing or bumping techniques or just plain shadows?

  3. #3
      Clercon is offline
    Guild Artisan Clercon's Avatar
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    Hello and welcome to the guild. Close combat - it really brings back a lot of great memories
    My finished maps

    Mapping Worlds (My blog about mapping)

    Imaginary maps (My facbook page devoted to mapping)

  4. #4
    Community Leader Facebook Connected Steel General's Avatar
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    Jun 2008
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    Welcome Aboard!
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  5. #5
    Guild Apprentice
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    Default

    Thanks for the welcomes

    Quote Originally Posted by rapatuan View Post
    Great map! Makes me want to try the game...

    A couple of questions, if you don't mind:
    - I really like the shadows that you applied, they contribute greatly to the realism of the map. Did you use any shortcuts to create them or were they made entirely by hand?
    - To add relief to the scene, like on the river banks to the right or the hills up left, did you use any embossing or bumping techniques or just plain shadows?
    the shadows were applied three ways,
    1. the buildings were done in photoshop by magic wanding the buildings and Ctrl down and Ctrl right x2 for each floor the building represents, then hand adding roof peaks, chinmeyes and the like.
    2. the tree shadows (and trees) are applied by some fanware made for Close combat (5CC) during the coding phase
    3. river and canal banks etc are a combination of hand drawn shadow and light (white set to about 40% opacity with an overlay blend) plus a 2-3 pixel bevel emboss on the grass layer to ad a "long grass" impression
    Hi from NZ-st-o-100percent.jpg

    I have used bump maps and lighting effects in photoshop in the past and I'm toying with them again now to add definition

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