Imported materials, nowadays mostly stone.Originally Posted by ascension
There was a simple trading post there first. Just somewhere traders spend the night on a long journey, tents and such.
When this started to prosper more people came to live there to make a profit off the traders, and a militant order of Almin monks came to make sure nobody touched the forest. Instead of beating in the heads of the heretics they provided building materials from Almin at discount prices. They made it an Almin settlement so that the money spent protecting the forest would eventually come back in taxes, profit, foreign trading goods, and so on. (This wasn't something the monks made up, but the Almin government, of course. It was one of the conditions for allowing them to go there.)
In the 'modern' era the religious aspect of Hub is more in the background. The most obvious sign is the huge cathedral that was only recently finished. It's pretty much the only building not physically attached to the rest of the city.
I tend to be kind of obsessive when organising this sort of stuff. If I do linked maps I'd be able to build a comprehensive website around it no problem. That's a pretty good idea, thanksOriginally Posted by Redrobes
But now that you mention 3D I want to build this city in Maya. Oh man what am I doing.