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  • fifty's Avatar
    Yesterday, 08:07 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Thanks Gidde - I'm enjoying the challenge :) I've done a few more gate towers and one or two of the larger supporting fortifications that sit at...
    25 replies | 1003 view(s)
  • fifty's Avatar
    10-15-2014, 07:17 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Actually the roads here are meant to be canal type waterways, where buildings will butt up against the part-submerged-then-built-on-top-of earlier...
    25 replies | 1003 view(s)
  • fifty's Avatar
    10-12-2014, 05:47 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Bit more "groundwork" layers before I start buildings
    25 replies | 1003 view(s)
  • fifty's Avatar
    10-12-2014, 05:36 PM
    Wow! these are all just amazing! :) My only critique if I may be so bold would be that the rivers are a bit lost when not looking close in so...
    18 replies | 1110 view(s)
  • fifty's Avatar
    10-05-2014, 08:02 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Just been mucking about trying out a few quick ideas on the main city castle. This is probably the style I'll go for in terms of buildings -...
    25 replies | 1003 view(s)
  • fifty's Avatar
    10-02-2014, 07:43 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Well I've tried a few things on the sloping hill thing, several looked horrible and a couple more or less seemed to work. I finally went with...
    25 replies | 1003 view(s)
  • fifty's Avatar
    09-30-2014, 01:12 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Hmm yep I take your point THW, I was going for hard ridges with a man-flattened landscaped hill.. mostly because this is sort of what I drew...
    25 replies | 1003 view(s)
  • fifty's Avatar
    09-30-2014, 02:59 AM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Done a bit of shadow from the large hill, some more comb-contouring and the 1st pass on the cliff edge and beaches.. not sure how these will develop...
    25 replies | 1003 view(s)
  • fifty's Avatar
    09-25-2014, 06:27 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Done the comb-contour lines around the large hill and a bit of detail at the river edge on the far right of the map just to see how it went. I've...
    25 replies | 1003 view(s)
  • fifty's Avatar
    09-20-2014, 06:05 PM
    fifty replied to a thread Nostapyrax in Town/City Mapping
    Made the comb-contour a bit more robust on the next ridge and added a shadow. Looks a lot better now I think. I'll re-do the first one...
    25 replies | 1003 view(s)
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15 Visitor Messages

  1. View Conversation
    Thank you for the rep, I always appreciate knowing that someone likes my work!
  2. View Conversation
    Thanks for the Vote atpollard. Interesting coincidence, I have a neighbor whose name is Al Pollard.
  3. View Conversation
    Thanks for the Vote and the Rep!, Much appreciated!
  4. View Conversation
    Thanks for the Rep on the September Challenge
  5. View Conversation
    thanks for the rep on my tut!
  6. View Conversation
    Thanks for the vote and the Rep on the Horror Map, funny thing is I thought the torso was a little to creepy and almost didn't use it, but then I decided, what the heck, use it!
  7. View Conversation
    Thanks for the REP on July's Challenge !!
  8. View Conversation
    Thanks for the Vote, glad you like the map. I had a lot of fun making it.
  9. View Conversation
    You bet. You did a really nice job on your challenge entry. Keep up the great work.

    Cheers,
    -Arsheesh
  10. View Conversation
    I have to agree with you about the glow from the lava. It was my favorite part as well and I was so happy with how it came out. It is always interesting to see how things develop. Look at Sapiento's entry for the regular challenge this month, his initial sketch is really rough but as he goes forward it just keeps getting refined. That is one of my favorite things about watching the challenges. Just seeing how people develop the piece. It's actually kind of a let down when they just *bam* post a finished image

    Thanks again for the expressions of appreciation on my entry. Time will tell who wins but at least we are in the running, eh?
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About atpollard

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Age
52
About atpollard
Biography:
Married with 6 year old Daughter
Location:
Florida
Interests:
Likes to draw starships for Traveller
Occupation:
Architect and Land Planner (RA. LEED AP)
Software Used:
AutoCad 2002
Adobe Photoshop 7
Adobe Acrobat Pro 6
Sketchup 6 & 8

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  1. fifty   fifty is offline

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11 Likes

  1. Cyx
    Cyx liked post by atpollard On thread : Looking for some critical feedback on Star Wars maps
    So much of what you are asking comes down to personal taste, that it is hard to know what will help you. So I will start with some general advice that works for me. ... check out the maps of...
    Liked On: 03-01-2014, 03:19 AM
  2. Damian
    Damian liked post by atpollard On thread : Estimating ship sizes
    For 'Space Opera' universes with 'magic' drives (like Traveller, Star Wars and Star Trek), the answer is 'whatever the plot requires'. However, for answers dealing with hard science, this is the...
    Liked On: 11-21-2013, 04:44 AM
  3. ravells
    ravells liked post by atpollard On thread : Port City Renaissence
    It's pretty early to get into too many specifics, but some general ideas to think about ... Cities tend to grow out from a center ... some reason the first settlers built the first tavern or mill...
    Liked On: 10-22-2013, 06:57 AM
  4. Coriolis
    Coriolis liked post by atpollard On thread : Looking for some critical feedback on Star Wars maps
    So much of what you are asking comes down to personal taste, that it is hard to know what will help you. So I will start with some general advice that works for me. ... check out the maps of...
    Liked On: 10-01-2013, 10:38 PM
  5. ravells
    ravells liked post by atpollard On thread : Looking for a "feminine" city design
    I suspect that the culture that created 'women in charge' would be dramatically different from a culture where men and women are viewed as equals and both would be different from a culture where...
    Liked On: 09-29-2013, 06:35 PM
  6. rdanhenry
    rdanhenry liked post by atpollard On thread : *** September Challenge - Map a Landship ***
    The traditional response to what is allowed is "that's for the voters to decide".
    Liked On: 09-11-2013, 08:52 AM
  7. Chashio
    Chashio liked post by atpollard On thread : *** August/September 2013 Challenge: Attack of the Blobs ***
    You should enter the rat drawing ... I'd vote for it on the basis of its power to shape perception alone!
    Liked On: 09-09-2013, 12:39 PM
  8. RobA
    RobA liked post by atpollard On thread : Found a great reference book called Compact Castles
    "Compact Castles" (http://e23.sjgames.com/item.html?id=DHCC01) This excerpt summarizes the author's goal for this book, and Mr. Dan Howard succeeds in not only achieving his goal, but in...
    Liked On: 01-02-2013, 12:36 PM
  9. jtougas
    jtougas liked post by atpollard On thread : October / November Lite Mapping Challenge: The Oregon Trail
    No problem. I was under the impression that mapping an irregular path, like a river, as a straight line is what a 'Linear Map' is all about. I am definitely NOT a map expert, and I could very...
    Liked On: 10-26-2012, 11:10 AM
  10. ravells
    ravells liked post by atpollard On thread : October / November Lite Mapping Challenge: The Oregon Trail
    No problem. I was under the impression that mapping an irregular path, like a river, as a straight line is what a 'Linear Map' is all about. I am definitely NOT a map expert, and I could very...
    Liked On: 10-26-2012, 09:37 AM
  11. timallen
    timallen liked post by atpollard On thread : Wink, wink, nudge, nudge. Say no more. Nod's as good as a wink to a blind man.
    October 24, 2012 and the October-November Light Challenge is ... ... hopefully posted before the November regular Challenge. ;)
    Liked On: 10-24-2012, 05:23 PM