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View Profile: Avengeil - Cartographers' Guild
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18 Visitor Messages

  1. View Conversation
    Thanks for the rep and the vote in the lite challenge!
  2. View Conversation
    Thanks for the REP on my Mapping Elements
  3. View Conversation
    Thanks for the vote on the corruption
  4. View Conversation
    Thanks fr the rep on Kal Arna map!

    Best,

    Max
  5. View Conversation
    Thanks for the vote on the Inn!
  6. View Conversation
    Thanks for the Rep and the Vote! Glad you liked it.
  7. View Conversation
    Thanks for the vote
  8. View Conversation
    Hi Avengeil,

    I have some 'advice' regarding your future mapping projects. And that is to plan the layout befor you start. Make a sketch and make sure that you have a nice feel before you start the project. I have found that my most successful projects are the ones that I sketched out in advance; knowing the light and shade and points of interest beforehand. That way you are not left running out of space or wondering how you are going to fill a space.

    Regards,

    Aval
  9. View Conversation
    thanks for the rep
  10. View Conversation
    Pleased to welcome you as a friend.
Showing Visitor Messages 1 to 10 of 18
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About Avengeil

Basic Information

Date of Birth
February 7
About Avengeil
Biography:
Not much to say.
Location:
Greece
Interests:
Music,RPGs,mapping...and more
Software Used:
Gimp 2.6

Statistics


Total Posts
Total Posts
229
Posts Per Day
0.16
Albums
Total Albums
1
Total Photos
3
Visitor Messages
Total Messages
18
Most Recent Message
07-17-2014 11:49 AM
General Information
Last Activity
Today 02:35 AM
Join Date
07-25-2010
Referrals
0

3 Friends

  1. Aval Penworth   Aval Penworth is offline

    Guild Artisan

    Aval Penworth
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    Guild Artisan

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    Guild Master

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Post Areas

Top Areas Of Posting


15 Likes

  1. Avengeil
    Avengeil liked post by waldronate On thread : A Shrine
    I see that the imagery of the wizened old barbarian dressed in rotting skins and waving his stick as he loudly decried the softness of these civilized folks and their fancy permanent buildings with...
    Liked On: 07-15-2014, 10:41 AM
  2. Avengeil
    Avengeil liked post by Larb On thread : A Shrine
    LORE STUFF (if it helps make sense of the numbers! Feel free to skip) They don't really hold services. The benches are more for group gatherings when extended families or other groups are...
    Liked On: 07-15-2014, 10:39 AM
  3. Avengeil
    Avengeil liked post by madcowchef On thread : The lair of Xerthi
    Medieval cooking centers around the fire, which depending on the current local tradition, may be on the wall or in the center of the room. There were hooks for hanging your pot (closed pots also...
    Liked On: 07-10-2014, 12:20 PM
  4. Avengeil
    Avengeil liked post by Bogie On thread : Mapping Elements, Starting with Preset Tables and Chairs
    I played with one of the bridges, put a little spherical curve on it to simulate the bridge being arched over the river. What do you think? 43927
    Liked On: 07-09-2014, 04:03 PM
  5. Avengeil
    Avengeil liked post by madcowchef On thread : New to Battle/Encounter Maps
    OK as promised here's some tutting: http://www.cartographersguild.com/tutorials-how/27077-battlemaps-photoshop.html#post244806
    Liked On: 07-07-2014, 11:49 AM
  6. Avengeil
    Avengeil liked post by Pryme8 On thread : July 2014 Challenge: Nordic Village
    and I lied here is the latest update... I will work on more of the town tommrow! when I get a chance. ## LATEST WIP ### 65547
    Liked On: 07-07-2014, 03:25 AM
  7. Avengeil
    Avengeil liked post by Kennyt On thread : Fury of the Wastewalker
    Avengeil, BTW, i just realized in the "Drop shadows" filter you can actually unclick a box there that WONT expand your canvas when you use it. May help in the future:-D
    Liked On: 07-07-2014, 02:36 AM
  8. Avengeil
    Avengeil liked post by torstan On thread : [Award Winner] Assorted tips and tricks
    This is less a tutorial, than just a little advice on converting the advice of the last couple of posts over to Gimp. 42294 So the last couple of tutorials I've posted have been very photoshop...
    Liked On: 07-06-2014, 10:48 AM
  9. Avengeil
    Avengeil liked post by Kennyt On thread : Fury of the Wastewalker
    Absolutely, if your gonna have silt you gotta have a bone in it; it's a rule of thumb ;-D here are a couple i rumaged up and isolated, you may be able to cut and pace pieces of them to nice...
    Liked On: 06-18-2014, 02:44 PM
  10. Avengeil
    Avengeil liked post by Kennyt On thread : Fury of the Wastewalker
    Hey Avengeil! Hope to see you stick with the mapping of this encounter, sounds fun! My two cents, and by no means am i a professional. So if i was to guess, i'd say you are using gimp, if so i...
    Liked On: 06-18-2014, 10:39 AM
  11. Avengeil
    Avengeil liked post by Kennyt On thread : Eberron Maps
    Thanks GP! Yeah i took your advice and snagged another texture for the walls - seems to work better. now if i can only summon the motivation to make my vertical walls have vertical bricks... ...
    Liked On: 06-18-2014, 01:43 AM
  12. Avengeil
    Avengeil liked post by Bogie On thread : D&D Battlemaps
    Nice maps. Campsite maps are very useful, whether it is an orc campsite or the adventurers.
    Liked On: 06-17-2014, 01:03 PM
  13. Avengeil
    Avengeil liked post by - Max - On thread : the Free Cities - fantasy map commission
    Hey everyone, So here's the last map of the commission done for the writer Matt Karlov for his upcoming book "The Unbound Man", after Kal Arna...
    Liked On: 06-17-2014, 10:54 AM
  14. Avengeil
    Avengeil liked post by Jacktannery On thread : Battlemaps in Photoshop
    In the GIMP tool options tab there are some tools that can do this easily. Just below the brush size and shape tools, you will see ASPECT RATIO. Set this to 0.20 or so for a slightly less rounded...
    Liked On: 06-13-2014, 07:28 AM
  15. Avengeil
    Avengeil liked post by madcowchef On thread : Battlemaps in Photoshop
    Well I don't know gimp so I'm no use there I'm afraid. As far as the purpose goes its simply to make irregular edges in a controlled fashion. Any method of doing the equivalent would work just as...
    Liked On: 06-13-2014, 07:28 AM