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    Thanks for the Rep on my Dragonport map feanaaro!

    Cheers,
    -Arsheesh
  2. View Conversation
    I really like your waterfall city! One of the best city maps I've seen. If you have a minute, would you mind commenting on my latest map, Northern Lands of Yothra? it's under WIP World/Regional. Thank you so much.

    Will Brawner
  3. View Conversation
    Thanks for the rep on Val Nevan
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About feanaaro

Basic Information

About feanaaro
Location:
Rome, Italy - New York, USA
Interests:
Political Philosophy, Fantasy novels, Roleplaying, Fictional languages
Occupation:
PhD student (yet again!)
Software Used:
Fractal Terrains, Photoshop

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Total Posts
Total Posts
375
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0.37
Albums
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2
Total Photos
11
Visitor Messages
Total Messages
3
Most Recent Message
06-28-2013 12:52 AM
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Last Activity
Yesterday 03:48 PM
Join Date
07-08-2011
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35 Likes

Page 1 of 3 123 LastLast
  1. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    I'm proceeding very slowly lately, mostly due to real-world businesses. Anyway, at this point we should see the switch from a mainly wooden town to a brick and/or stone city. Problem is, which one...
    Liked On: 02-22-2014, 12:03 PM
  2. TheHoarseWhisperer
    TheHoarseWhisperer liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    I read somewhere that in the past few years most historians have come to think that "insula" was the generic term denoting a lot of urban land where a dwelling could be built, regardless of what was...
    Liked On: 02-12-2014, 05:31 PM
  3. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    This is the finished version of this stage. I forgot to add a scale but I will for future updates (if I remember!). I added a few more buildings, and made most of them smaller than the previous...
    Liked On: 02-10-2014, 10:38 PM
  4. Jalyha
    Jalyha liked post by feanaaro On thread : Photoshop need help with map area measuring.
    @Azelor: The layer only contains solid shapes 100% white. The only thing that could plausibly change whether a pixel is "counted" or not is anti-aliasing, and in fact de-selecting anti-aliasing I get...
    Liked On: 02-08-2014, 11:39 AM
  5. Jalyha
    Jalyha liked post by feanaaro On thread : Photoshop need help with map area measuring.
    I would not think so, it's actually all white shapes, though maybe with antialiasing... However, since I am subtracting a magic-wand selection with 0 tolerance, any pixel which is even 0.1% opaque...
    Liked On: 02-08-2014, 11:16 AM
  6. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    Consider also that only two villages are actually connected by land. In the other cases, you just cannot walk from one to another. There is a lot of water in between. (notice that even the smaller...
    Liked On: 02-07-2014, 09:53 AM
  7. Falconius
    Falconius liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    I hope to have finally reached a definitive shape for the river. Meanwhile, the second step in the history of the great city. 61110
    Liked On: 02-07-2014, 03:28 AM
  8. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    I hope to have finally reached a definitive shape for the river. Meanwhile, the second step in the history of the great city. 61110
    Liked On: 02-07-2014, 12:38 AM
  9. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    That's a good point. One of the many things I am not is an architect (or, make it two, an engineer). However I would guess that if the water is shallow enough that you can easily plant as many spans'...
    Liked On: 02-03-2014, 11:36 AM
  10. rgcalsaverini
    rgcalsaverini liked post by feanaaro On thread : What resolution do you design at?
    Does not the dpi mean something only when you are printing? On your monitor you only see pixels anyway, if you have a 3000px*2000px image, you will see it all the same way (both in photoshop/gimp and...
    Liked On: 01-30-2014, 11:45 AM
  11. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    In terms of realism and beauty, you are right. The problem is that if I make the main channel realistically wide (say 500m or more), then it would also be unbridgeable, defeating the story-driven...
    Liked On: 01-26-2014, 05:27 PM
  12. Jalyha
    Jalyha liked post by feanaaro On thread : Elinore - A Diachronic City WIP
    I tweaked the river edges, some of the colors, and a few other things. Thoughts? 60684
    Liked On: 01-25-2014, 10:43 PM
  13. Jalyha
    Jalyha liked post by feanaaro On thread : still trying FT + Photoshop
    Another small update. I am now mostly content with the "physical" map, I think it gives right the impression I want for this world. I think that the spaced names works better, I wonder why I did not...
    Liked On: 01-18-2014, 11:18 AM
  14. Schwarzkreuz
    Schwarzkreuz liked post by feanaaro On thread : {WIP} The Realms of Jenerico - Campaignmapsets-
    Cool map. "Jenerico" is a weird choice for a name though.
    Liked On: 01-16-2014, 05:20 PM
  15. Lingon
    Lingon liked post by feanaaro On thread : A font request
    What about this: Handwriting font creator (http://www.myscriptfont.com) Also, this: How to Create a Font: 8 Steps - wikiHow (http://www.wikihow.com/Create-a-Font)
    Liked On: 12-12-2013, 05:45 PM
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