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About gspRooster

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Age
27
About gspRooster
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Gimp 2.0, pencil, paper and me brain!

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Total Posts
74
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0.08
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Last Activity
04-04-2014 11:48 PM
Join Date
09-14-2011
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20 Likes

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  1. Jalyha
    Jalyha liked post by gspRooster On thread : Takeshidai - WIP
    Still heavily a work in progress. Tinkering around with forests at the moment. These are by no means final. I might end up placing major cities and such first and then determining the positions for...
    Liked On: 02-17-2014, 12:15 AM
  2. Sharpes
    Sharpes liked post by gspRooster On thread : Takeshidai - WIP
    Little bit more work done. Mostly just a test covering of grassland that I am replacing from the bottom up. As you can see, the desert has been adjusted, I've textured in two of the mountain...
    Liked On: 02-15-2014, 06:11 AM
  3. Jalyha
    Jalyha liked post by gspRooster On thread : Takeshidai - WIP
    Little bit more work done. Mostly just a test covering of grassland that I am replacing from the bottom up. As you can see, the desert has been adjusted, I've textured in two of the mountain...
    Liked On: 02-11-2014, 05:44 PM
  4. Jalyha
    Jalyha liked post by gspRooster On thread : Takeshidai - WIP
    So I've decided to let Wilbur do it's thing BEFORE I try to incorporate the lakes, and then just edit the Wilbur height map to put the lakes in where I want them along Wilbur's already defined river...
    Liked On: 02-10-2014, 02:55 AM
  5. Caenwyr
    Caenwyr liked post by gspRooster On thread : Takeshidai - WIP
    Here's the work in progress of the height map after tinkering with Wilbur. I managed to maintain some inland lakes, but during the tinkering process I think I may have discovered a way to get Wilbur...
    Liked On: 02-09-2014, 06:13 AM
  6. Jalyha
    Jalyha liked post by gspRooster On thread : Takeshidai - WIP
    Here's the work in progress of the height map after tinkering with Wilbur. I managed to maintain some inland lakes, but during the tinkering process I think I may have discovered a way to get Wilbur...
    Liked On: 02-09-2014, 12:43 AM
  7. 12rounds
    12rounds liked post by gspRooster On thread : CWBP 2 Template Thread - Rulers, Countries & Civilizations
    Here's where we have a fundamental disconnect in our understanding of this project. You're saying we need to know what the land looks like. I'm offering two suggestions for two segments right...
    Liked On: 02-01-2014, 04:26 AM
  8. 12rounds
    12rounds liked post by gspRooster On thread : CWBP 2 Template Thread - Rulers, Countries & Civilizations
    Yeah, and we have a case. We're trying to develop a fictional world. You can't expect that to be accomplished in any reasonable way by fiddling over crazy high level stuff like whether or not the...
    Liked On: 02-01-2014, 04:11 AM
  9. Jalyha
    Jalyha liked post by gspRooster On thread : CWBP 2 Template Thread - Rulers, Countries & Civilizations
    Yeah, and we have a case. We're trying to develop a fictional world. You can't expect that to be accomplished in any reasonable way by fiddling over crazy high level stuff like whether or not the...
    Liked On: 01-31-2014, 07:23 PM
  10. Jalyha
    Jalyha liked post by gspRooster On thread : CWBP 2 : Determining the genre and era
    I agree with both of these alterations 100%
    Liked On: 01-29-2014, 06:21 PM
  11. Jalyha
    Jalyha liked post by gspRooster On thread : CWBP 2 Template Thread - Rulers, Countries & Civilizations
    As suggested by Falconius, we could place some of our history and backstory information for the world here and let that guide the further discussions on the genre. I'll try to keep this first...
    Liked On: 01-29-2014, 01:31 AM
  12. Jalyha
    Jalyha liked post by gspRooster On thread : CWBP 2 : Determining the genre and era
    What if thats where the demons from The Guilt That Haunts idea come from? The magical portals could be used like tunnels, gateways into another realm, with that realm intersecting at magical points...
    Liked On: 01-29-2014, 01:25 AM
  13. rgcalsaverini
    rgcalsaverini liked post by gspRooster On thread : CWBP 2 Deciding the map
    I could go with Falconius's traditional multi-continent approach.
    Liked On: 01-26-2014, 04:26 PM
  14. Falconius
    Falconius liked post by gspRooster On thread : CWBP 2 : Determining the genre and era
    My elaboration on the "guilt" and "death" mechanics that I posted directly before Ghostman's post deal with that by eliminating the good/bad aspect altogether. The magic and demons become more...
    Liked On: 01-26-2014, 02:28 PM
  15. rgcalsaverini
    rgcalsaverini liked post by gspRooster On thread : CWBP 2 : Determining the genre and era
    I will second calsaverini's post in regards to putting a procedure together so that we can actually move things forward, vote on the important things and let the minor details sort themselves out...
    Liked On: 01-26-2014, 02:27 PM
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