The halls of the Guild were warm and smelled of dust and aging paper. He inhaled deeply and felt a broad grin split his wind weathered face. He had been gone far too long this time and was glad to be back among the old friends and new faces....
Another long absence and another joyful return. I have been gone too long and am looking forward to once again being an active member of this wonderful community.
As some of you may have noticed, I have a habit of disappearing occasionally. I will go like gang busters for 6 or so months and then for months at at time my footfalls will seldom be heard on the floors of the Guild. My creativity waxes and wanes as the phases of the moon. I've always been like that. I guess this is why my Kingdom of Shendenflar Campaign Setting has taken nearly 30 years to get to a basic level of "completion". I love the work and the creative energy that mapping entails
Calan Stonebridge was shoved towards the large dock. He was chained to a large man in front of him and a tall woman behind him. His captors stood on the dock wearing looks of annoyance. "Is this the best you could do? A farmer a boy and a woman? The master will not be pleased" The man who had shoved Calan snorted. Gesturing towards the large man he said "This one is strong as an ox. Killed 2 men in the pit last night barely raised a breath. The woman well you know what they fetch
This is Part Five of the text only version of The Adventures of Calan Stonebridge.
Calan Stonebridge nearly fainted as he was roughly pulled to a standing position. The man that had grabbed him was tall and muscular. Calan struggled out of instinct knowing that he had no hope of escaping this brute. "Put me down !" he tried to shout but fear made his words come out in a squeak. The large man laughed and began to carry Calan towards the open door. Calan tried again in vain
This is Part Four of the text only version of the Adventures of Calan Stonebridge
Calan Stonebridge wondered how much pain the human body could endure before it simply quit. He had spent the last unknown amount of hours cramped into an uncomfortable shape clinging to the bottom of a wagon as it sped along a rough dirt track. The sun had begun to set as finally the wagon groaned to a halt. He fell with ah grunt to the hard earth and scurried behind a small building. He had no idea
I've completed a series of encounter maps as a commission: it shows the upper level of a dwarf goldmine, now sadly overtaken by a band of orcs. The originals are high quality 200ppi but I am...
Liked On: 11-24-2013, 06:46 PM
Hello ! I'm not so good to describe my battlemap (and google traduction is too hazardous !!). So i let you see the map ;) En ville : une auberge vue de l'extérieur | Le parchemin de Nyogtha...
Liked On: 06-10-2013, 02:47 PM
Liked On: 06-07-2013, 11:34 PM
Liked On: 06-07-2013, 11:34 PM
Thanks guys - Small update...labeled the different sections of the city (for each of the gangs) and made a compass. ### LATEST WIP ### 55186
Liked On: 06-07-2013, 05:30 PM
The resolution is a little low on the sampling (it looks like nobody in Nevada was consulted, for example). If they would just data mine the Echelon results for cell phone calls, they could probably...
Liked On: 06-06-2013, 10:39 PM
This was actually my second commission, but the first finished. Having some communication issues on the first one, to say the least! Anyway, I made this map for these guys: UO Roleplay - Ultima...
Liked On: 06-06-2013, 12:47 PM
Thanks for the feedback guys. I decided to make the village a bit larger, the mines need more workers! 55145 Regards, Melvin
Liked On: 06-05-2013, 05:34 PM
This is the first map I've done in quite a while and I managed to finish it on a tight schedule. It was commissioned for an RPG that's currently in development. SyndeconRPG - A setting for use...
Liked On: 06-03-2013, 06:49 PM
Ok here is the basic landscape sculpted. Next comes the speedpaint Icons :D Got the Crosshatch pattern Idea from -Max-, the Tiles 3d structure from Carbus, the Brownish tint from Ramahs Steampunk...
Liked On: 05-31-2013, 11:33 AM
I reduced the shadow/light on the forests, so maybe they don't pop out so much anymore. Added borders for the main map and - planned so far - some city views below and coat of arms on the right...
Liked On: 05-31-2013, 11:18 AM
There is a lot of software out there that will do this sort of thing. I'm partial to Wilbur (available from software (http://www.ridgenet.net/~jslayton/software.html) if you'd like to try it). Load a...
Liked On: 05-31-2013, 10:20 AM
This is a small tomb I made when my rpg groups GM diden't show up and everyone still wanted to play. The background was just a small tomb that was the resting place of a former lich king. The tomb...
Liked On: 05-29-2013, 10:07 PM
Liked On: 05-29-2013, 10:04 PM
Liked On: 05-29-2013, 06:27 PM