thank you! (i'm kinda new here so i found out how to reply just now... :-] )
Thanks for the vote
Sorry Korash, it's just a nick. But I really like it!
Start with bottom/first message...
To answer your question as to how... Select 1 story buildings. Copy selection to new file. Run layer effect >drop shadow, 4pixels. Do not merge with layer. Copy shadow layer back to original file, go back to new file and run layer effect >drop shadow, 8 pixel displacement. Copy and paste back on to shadow layer in original file (should be right under 1 story buildings). Erase new file. Repeat process for second and subsequent story buildings. From bottom to top it will look like; 1 story shadows, 1 story buildings, 2story shadows, 2 story buildings... used motion blur to shorten shadows of taller buildings falling across shorter ones. Bend, distort, rotate, and brush for shadows falling across varied land height. Not quick and easy, but you asked.
, thanks again for comments/observations, I greatly value them. Cheers.
I wanted to thank you for noticing my shadows and commenting on them so quickly. This was the theory I was working with; Shadow length should = half the height of the building for mid-morning sun. On that premise I assigned 8pixels/story.
Bridge shadows-The dock shadow turned out better for depicting fall of the river bank. The Bridge shadow was better until I added shadows for the crenalation.
Towers, yes, you're right, it does appear the middle tower is shorter. I'll have to measure them.
Trees, *sigh*, I like forests. The shadows are 40 pixels long and, yes, taller than any man-made structure (or anything else) on the map. That was my intention. I wanted big trees. If, however, you still think it's excessive, let me know.
lol, initial message was too long, so second part might appear above this one,