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View Profile: Midgardsormr - Cartographers' Guild
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18 Visitor Messages

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    Thanks for my very first rep mate!
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    Happy Birthday Midgardsormr!
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    Happy Birthday Midgardsormr!
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    Happy Birthday Midgardsormr!
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    Thanks for the rep - and I'm really pleased the mini-tute was useful!
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    Happy Birthday
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    Happy Birthday!!!
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    Thanks for the vote! Much appreciated
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    thanks for the rep Midgardsormr
  10. View Conversation
    thanks for the rep
Showing Visitor Messages 1 to 10 of 18
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About Midgardsormr

Basic Information

Date of Birth
June 3, 1976 (38)
About Midgardsormr
Biography:
I am a visual effects artist at Muse VFX in Hollywood, CA. I am also the visual effects supervisor for the independent feature film Canyon Road (2012), the web administrator for the Christian Gamers' Guild and public relations officer for Fans for Christ.
http://www.imdb.com/name/nm4751154
Location:
Los Angeles, CA
Interests:
Gaming, television, movies, reading, writing, visual effects/animation, sci-fi & fantasy, music, etc
Occupation:
Visual effects artist
Software Used:
Photoshop, Illustrator, Campaign Cartographer 3, Maya

Signature


Bryan Ray, visual effects artist
http://www.bryanray.name

Statistics


Total Posts
Total Posts
2,429
Posts Per Day
0.94
Albums
Total Albums
1
Total Photos
5
Visitor Messages
Total Messages
18
Most Recent Message
06-04-2014 08:44 AM
General Information
Last Activity
09-19-2014 06:10 PM
Join Date
08-18-2007
Referrals
2

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Post Areas

Top Areas Of Posting


16 Likes

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  1. Midgardsormr
    Midgardsormr liked post by - Max - On thread : Yphyrion in NACIS Atlas of Design
    Hey folks, That's official now : my map of the city of Yphyrion (http://www.cartographersguild.com/finished-maps/23680-city-yphyrion.html) will be published in the great NACIS Atlas of Design...
    Liked On: 09-17-2014, 04:12 PM
  2. Midgardsormr
    Midgardsormr liked post by pasis On thread : Guide to create realistic miniature houses (Photoshop)
    I had posted this guide already during one of my regional area WIP project, but as it will get lost in that thread I tough I could put it in here as well. It describes the steps to create realistic...
    Liked On: 09-16-2014, 07:05 PM
  3. Midgardsormr
    Midgardsormr liked post by Wired On thread : [Scifi] Orbital Planet Scan
    I found this sitting in a dark corner of my harddrive today. Must've been more than a year and a half since I finished it.^^ 67413
    Liked On: 09-16-2014, 05:50 PM
  4. Midgardsormr
    Midgardsormr liked post by Robbie On thread : My new co-co-admin when RobA isn't around, lol
    I probably should have posted this a long time ago, and I hope you guys don't mind me occupying your screen with my personal stuff, lol. But June 20th I welcomed this beautiful little girl into my...
    Liked On: 08-13-2014, 01:41 PM
  5. Midgardsormr
    Midgardsormr liked post by madcowchef On thread : Forum ettiquette question
    Its a cruel and vicious forum where people are worried about how to send thanks and support. I'd be interested in hearing responses as well, I use very few forums and would like to be as civil as my...
    Liked On: 07-29-2014, 05:59 PM
  6. Midgardsormr
    Midgardsormr liked post by BlackChakram On thread : General Offer of Expertise
    Hi everyone. I've got a degree in astrophysics that I rarely get to use. ;) That being said, if anyone is working on a map with realistic elements and could use some spot expertise (where to place...
    Liked On: 07-29-2014, 05:10 PM
  7. Midgardsormr
    Midgardsormr liked post by BraveSirKevin On thread : How do I optimize my maps for printing?
    A couple tips that should help immediately: • If you're using an ink-jet printer then print on a photo paper. Plain papers are quite absorbant so the ink dots spread giving you dark, muddy colours...
    Liked On: 07-29-2014, 05:09 PM
  8. Midgardsormr
    Midgardsormr liked post by Meshon On thread : Urban City Map Conversion
    I haven't tried this but I'll offer my advice for what it's worth. I guess it depends on how you are doing the tracing. If you're doing it manually then I would just use separate layers for each...
    Liked On: 06-25-2014, 02:20 PM
  9. Midgardsormr
    Midgardsormr liked post by ravells On thread : Land / Sea Fill Textures
    Here is a tiling ploughed field I made with Filter Forge. If you have Filter Forge, you should should be able to download it from the library which will give you the ability to vary size, colour and...
    Liked On: 05-20-2014, 06:05 PM
  10. Midgardsormr
    Midgardsormr liked post by Corvus Marinus On thread : What are some good "bottom up" world history books?
    How narrow are you thinking? In other words, are you actually looking for a world history textbook with a broad scope, or do you want something culture-specific that will give you a more detailed...
    Liked On: 05-18-2014, 01:04 AM
  11. Midgardsormr
    Midgardsormr liked post by Coriolis On thread : Looking for a Damascus Steel Tileable Pattern
    63671 After some trial and error with the automated distort filters, I discovered Iwarp. The swirl tools were particularly useful., I found I liked a randomized approach, so I just held the mouse...
    Liked On: 05-01-2014, 06:08 PM
  12. Midgardsormr
    Midgardsormr liked post by JefBT On thread : [Award Winner] Hand-Drawn Mapping (for the Artistically Challenged)
    Thank you for this amazing tutorial, it helped me a lot. I'll try to make some brushes too, very fun to play with them. Here's the result:...
    Liked On: 04-21-2014, 01:07 AM
  13. Midgardsormr
    Midgardsormr liked post by Redrobes On thread : Middle Earth DEM Project
    This has been a bit of surreal weekend. I got a post saying reddit was going off the wall then next we had people asking us for interviews and video chat. Now we seem to have made front page of Boing...
    Liked On: 01-28-2014, 07:52 PM
  14. Midgardsormr
    Midgardsormr liked post by Larb On thread : City Mapping Technique
    I think you need to place a coal power plant, some hospitals, and some police and fire stations. =P But on a serious note. You could try a technique similar to that used on this map...
    Liked On: 12-14-2013, 03:13 PM
  15. Midgardsormr
    Midgardsormr liked post by Gamerprinter On thread : Organic tenticled beast object
    The following is a 100 ppi PNG file with alpha channel applied. I created this for use for a Cthulhu-esque one-shot game, and this was a 'Dagon' like being at the bottom of a bay. I created...
    Liked On: 10-29-2013, 12:59 PM
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Awards Showcase - 2 Awards

Image Description
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 08-28-2012, 04:23 PM
Issue reason: For contributing using clone stamp tool tutorial
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 01-17-2009, 07:02 AM
Issue reason: For contributing the tutorial Local-scale tree texture in Photoshop CS3