Remember Me?
Register
Help
Home
What's New?
Forum
Forum Home
New Posts
FAQ
Calendar
Community
Groups
Albums
Member List
Forum Actions
Mark Forums Read
Quick Links
Today's Posts
View Site Leaders
Donate
Blogs
Gallery
Album Gallery
Picture Gallery
Advanced Search
Member List
NathanC
NathanC
Guild Novice
Facebook Connected
Find latest posts
Find latest started threads
View Articles
View Blog Entries
Likes Received (1)
Likes Given (0)
Mini Statistics
Join Date
08-21-2012
Last Activity
Today
06:50 AM
Blog Entries
0
Avatar
More
Albums
First Map
02-19-2013
Recent Visitors
The last 2 visitor(s) to this page were:
foremost
,
SteveMildred
This page has had
76
visits
Tab Content
NathanC's Activity
About Me
Post Areas
Tab Content
All
NathanC
Friends
Photos
New Activity (
)
Older Activity
Yesterday,
10:38 AM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
I am so excited to use this. Great work Simon
see more
45 replies | 729 view(s)
05-14-2013,
08:35 AM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
This looks fantastic. Great work Simon, and thanks for the suggestions Jacktannery. This is coming out just how I had envisioned it.
see more
45 replies | 729 view(s)
05-09-2013,
04:44 PM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
So true, I can't see anyone on HGTV saying, "Now, the reason I positioned the dresser 10 foot from the bed so you can take advantage of a flanking...
see more
45 replies | 729 view(s)
05-09-2013,
08:01 AM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Thicker walls look great and the breeding pool is great. I agree with the dark feel you want to go with on the breeding pool. This is the final...
see more
45 replies | 729 view(s)
05-08-2013,
12:42 PM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Simon, Talking about the Armory itself and the lab area. That straw bed from the Iron Dwarf thread on Dundjinni is perfect and the bookcases...
see more
45 replies | 729 view(s)
05-06-2013,
03:28 PM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Looking good, is there a way the walls in the room north east from the snake fountain, could look a little thicker, of not it's cool. As far as...
see more
45 replies | 729 view(s)
05-02-2013,
12:33 PM
NathanC
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Coming along nicely, think the huge snake statue/fountain is a great touch and believe me my players will be jumping all over that and thanking you...
see more
45 replies | 729 view(s)
04-30-2013,
02:42 PM
NathanC
replied to a thread
Yuan-ti Temple
in
Mapmaking Requests Archive
Your maps have the look and feel I'm going for, especially the Sunken Temple one. I'll gladly take you up on the offer. Thanks.
see more
3 replies | 215 view(s)
04-30-2013,
11:36 AM
NathanC
started a thread
Yuan-ti Temple
in
Mapmaking Requests Archive
Project Scope: Hello all. I'm running a 3.5 campaign and am in desperate need of a Yuan-ti temple. I've found a lot of great work but nothing that...
see more
3 replies | 215 view(s)
More Activity
No More Results
About NathanC
Basic Information
Date of Birth
September 9
About NathanC
Biography:
DM running a homebrew, in need of maps...and awful at making them
Location:
NJ
Interests:
Movies, Fantasy, Beer, Food, Maps.
Occupation:
Functional Analyst Implementation Coordinator
Software Used:
D20Pro, GIMP2
Statistics
Total Posts
Total Posts
10
Posts Per Day
0.04
Albums
Total Albums
1
Total Pictures
2
Albums Created by NathanC
General Information
Last Activity
Today
06:50 AM
Join Date
08-21-2012
Referrals
0
Post Areas
Top Areas Of Posting