Remember Me?
Register
Help
Home
What's New?
Forum
Forum Home
New Posts
FAQ
Calendar
Community
Groups
Albums
Member List
Forum Actions
Mark Forums Read
Quick Links
Today's Posts
View Site Leaders
Donate
Blogs
Gallery
Album Gallery
Picture Gallery
Advanced Search
Member List
Simon33600
Simon33600
Guild Journeyer
Facebook Connected
Find latest posts
Find latest started threads
View Articles
View Blog Entries
Likes Received (6)
Likes Given (1)
Mini Statistics
Join Date
06-29-2011
Last Activity
Today
02:16 PM
Blog Entries
0
More
1
Friend
Bazhell
More
Albums
Finished battlemaps.
04-30-2013
Recent Visitors
The last 5 visitor(s) to this page were:
Bazhell
,
Beoner
,
Meshon
,
NathanC
,
Neyjour
This page has had
480
visits
Tab Content
Simon33600's Activity
Visitor Messages
About Me
Friends
Post Areas
Tab Content
All
Simon33600
Friends
Photos
New Activity (
)
Older Activity
Today,
05:27 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Ok, I did the lighting effect and associated shadows for the lower floor: Because some of it shows through the balcony area, here is an...
see more
42 replies | 624 view(s)
Yesterday,
06:03 PM
Simon33600
replied to a thread
D&D 3.5 simple requeset
in
Mapmaking Requests
I am not sure I understand what you mean by "doing the background" Like, replace the grey stuff in the background with an actual texture, like...
see more
1 replies | 98 view(s)
Yesterday,
05:05 PM
Simon33600
replied to a thread
Throne Room
in
Building/Structure Mapping
I agree. I love playing with light effect and deep shadows... You could combine the two ideas, though and have the light cast shadows out of the...
see more
1 replies | 79 view(s)
05-14-2013,
03:32 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Thank you very much, glad you like it. I am indeed extremely grateful for everybody's help... And now, here is the top floor with some...
see more
42 replies | 624 view(s)
05-13-2013,
05:52 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
*Groans* Well, next, I guess will be doing some lighting and shadows back on the top floor...
see more
42 replies | 624 view(s)
05-13-2013,
04:20 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Something more like that?
see more
42 replies | 624 view(s)
05-13-2013,
03:35 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Well; I pictured them as floating on top of the water... YOu think this looks better?
see more
42 replies | 624 view(s)
05-13-2013,
02:33 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Ok; here is my try... I ended up using a "pale yellow to transparent" gradient. It made more sense to me as the light is yellowish... I also...
see more
42 replies | 624 view(s)
05-13-2013,
01:43 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Yep, I will try it on my own but I won't be shy to come begging for help if the challenges prove beyond my little brain...
see more
42 replies | 624 view(s)
05-13-2013,
03:12 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Interesting, I will try that tonight. Thanks!
see more
42 replies | 624 view(s)
05-13-2013,
02:02 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
I like it. I might use a pale yellow layer instead of a white one though, but it seems very close to the effect I would like to achieve with much...
see more
42 replies | 624 view(s)
05-12-2013,
04:48 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Good suggestions, as always. I was a bit wary of increasing the darkness too much as, from my experience working on the Duergar forge, stuff...
see more
42 replies | 624 view(s)
05-12-2013,
02:27 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Here is the breeding pool with the eggs (tyhanks again Bogie) and some light sources... What do you guys think? I think it could use some work,...
see more
42 replies | 624 view(s)
05-11-2013,
05:55 PM
Simon33600
replied to a thread
[WIP] My first mapping attempt - small cave lair
in
Dungeon/Subterranean Mapping
I like it. The tunnel linking the two rooms at the bottom left looks particularly good. I would also add a connection to the left and center...
see more
11 replies | 310 view(s)
05-10-2013,
07:05 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
The lower floor with furniture added: Next stop, back to the breeding cave...
see more
42 replies | 624 view(s)
05-09-2013,
05:32 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Of course you wouldn't! 'cause, you need at least a 15 feet line for a flanking bonus (you; your target, and your flanking ally on the other...
see more
42 replies | 624 view(s)
05-09-2013,
12:39 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Thanks Bogie. I had to tweak the scale a bit and unfortunately, most of the creepy is lost at this scale. Still here it is what it looks like: ...
see more
42 replies | 624 view(s)
05-09-2013,
08:42 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
The way I see it... I already made the lower floor darker than the top one (to make shadows and give an impression of depth in the room with the...
see more
42 replies | 624 view(s)
05-08-2013,
05:55 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Ok; I toyed around with the breeding pool... What do you think of it so far? Ultimately, I would like to make it a fairly dark room...
see more
42 replies | 624 view(s)
05-08-2013,
02:34 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Ok, here is the version with the thicker walls... I didn't time myself, it mighty have taken longer than 30 seconds, but not very much... ...
see more
42 replies | 624 view(s)
05-08-2013,
04:16 AM
Simon33600
replied to a thread
Mapping Elements, Starting with Preset Tables and Chairs
in
Mapping Elements
Very nice! I suspect my current project might have something to do with your inspiration. Thank you very much for all ypur help!
see more
371 replies | 29248 view(s)
05-07-2013,
03:51 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Nice! I am pretty sure I will make us of the rusty cage parts. Better than what I have. The bas-relief also looks great I will look for a...
see more
42 replies | 624 view(s)
05-06-2013,
04:48 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Cool! I had found the thread with the snake on the right, but I don't remember the golden one being there... It actually looks even better and...
see more
42 replies | 624 view(s)
05-06-2013,
04:04 PM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Hello; Yes, I love Dundjinni myself and already have a fair amount of stuff from there on my hard drive. I have a couple of broken bookselves...
see more
42 replies | 624 view(s)
05-05-2013,
09:18 AM
Simon33600
replied to a thread
Theatre Project
in
Building/Structure Mapping
That's an awesome project. I have a map going already but, then, I'd love to try and help out if I can...
see more
54 replies | 801 view(s)
05-04-2013,
11:38 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
Ok... The next floor was a bit tougher. Partly because the scan was not as good (the vertical squares were not really visible and I had to guess a...
see more
42 replies | 624 view(s)
05-02-2013,
05:09 AM
Simon33600
replied to a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
* Shrug* It is one of the priest's private quarters... I am working on somebody else's plan so, I don't necessarily have the full background...
see more
42 replies | 624 view(s)
05-01-2013,
04:17 PM
Simon33600
replied to a thread
Update of a theatre map
in
Mapmaking Requests Archive
That sounds like a really cool project!
see more
14 replies | 284 view(s)
05-01-2013,
11:55 AM
Simon33600
replied to a thread
Yuan-ti Temple
in
Mapmaking Requests Archive
Hello; I started working on the project. You can follow the work in progress here.
see more
3 replies | 204 view(s)
05-01-2013,
11:54 AM
Simon33600
started a thread
*WIP* Why did it have to be snakes? Aka, the Yuan-Ti temple
in
Dungeon/Subterranean Mapping
It's a abandoned temple on a desert island. Surrounded by thick jungles and taken over by a vile serpent cult. It is a promise of untold riches and...
see more
42 replies | 624 view(s)
More Activity
No More Results
1
Visitor Messages
Troedel
-
03-16-2012
01:44 PM
-
permalink
View Conversation
THX for the rep!
Showing Visitor Messages 1 to
1
of
1
About Simon33600
Basic Information
Date of Birth
December 5, 1978 (34)
About Simon33600
Location:
Plouguerne; Brittany
Interests:
Role playing games
Occupation:
Science stuff
Software Used:
GIMP
Statistics
Total Posts
Total Posts
223
Posts Per Day
0.32
Albums
Total Albums
1
Total Pictures
9
Albums Created by Simon33600
Visitor Messages
Total Messages
1
Most Recent Message
03-16-2012
01:44 PM
Visitor Messages for Simon33600
General Information
Last Activity
Today
02:16 PM
Join Date
06-29-2011
Referrals
1
1
Friend
Bazhell
Guild Applicant
Showing Friends 1 to 1 of 1
Post Areas
Top Areas Of Posting