Tab Content
More Activity

4 Visitor Messages

  1. View Conversation
    Thanks for the rep and comment!
  2. View Conversation
    Thanks for the Vote SJS.
  3. View Conversation
    Thanks for the rep SJS
  4. View Conversation
    Thanks for the Vote
Showing Visitor Messages 1 to 4 of 4
About SJS

Basic Information

Age
43
About SJS
Location:
Winter Springs, Florida
Software Used:
Photoshop CS6

Statistics


Total Posts
Total Posts
144
Posts Per Day
0.56
Visitor Messages
Total Messages
4
Most Recent Message
10-20-2014 06:37 PM
General Information
Last Activity
Today 12:19 PM
Join Date
02-10-2014
Referrals
0

1 Friend

  1. xpian   xpian is offline

    Guild Journeyer

    xpian
Showing Friends 1 to 1 of 1
Post Areas

Top Areas Of Posting


73 Likes

Page 1 of 5 123 ... LastLast
  1. SJS
    SJS liked post by chick On thread : Tutorial on Meandering Rivers in Photoshop
    I have created a tutorial on making more realistic meandering rivers in photoshop. This is not about river placement, it's about how to shape and meander them more realistically. I'd be...
    Liked On: Yesterday, 12:46 PM
  2. SJS
    SJS liked post by whump On thread : Allansia, altered
    This is my first attempt at making a map digitally, and was done with GIMP and Inkscape. Rather than invent a world from scratch I decided to adapt an existing fantasy world, in this case Allansia...
    Liked On: 10-20-2014, 05:54 PM
  3. SJS
    SJS liked post by - Max - On thread : Max's Workshop
    Some coloring work: 68334 68335 And iso linework for some building maps : 68336 68337
    Liked On: 10-18-2014, 06:39 PM
  4. SJS
    SJS liked post by rpgmapmaker On thread : Free - Hand Drawn Town Buildings
    Because I did not take the time to make them into brushes you will have to add the .png as a layer, set it to multiply and cut each building into a new layer... or just select and move as needed......
    Liked On: 10-13-2014, 06:23 PM
  5. SJS
    SJS liked post by KenG On thread : Small Boat symbol
    Here is another one, for your personal or professional use. Ken
    Liked On: 10-13-2014, 05:54 PM
  6. SJS
    SJS liked post by Freodin On thread : Getting an Idea on how this was done
    With a lot of work and patience, it seems. What I would do if I had to replicate this style of map... 1. Find an existing map of the area I want to map. 2. Cut and scale it to the precise...
    Liked On: 10-09-2014, 09:08 PM
  7. SJS
    SJS liked post by Larb On thread : Denedor's Tower (D&D home brew)
    If I remember right glass windows became more common amongst the non noble classes in England mainly during the 1600s. When nobles built or rebuilt their manor houses (usually in brick) during the...
    Liked On: 10-04-2014, 08:28 PM
  8. SJS
    SJS liked post by Falconius On thread : Denedor's Tower (D&D home brew)
    Glass not so much. There are two practical problems regarding windows, air flow and structural stability. In the old stone buildings I see over here it's usually one window opening for a wall...
    Liked On: 10-04-2014, 08:28 PM
  9. SJS
    SJS liked post by Clercon On thread : Eldolan - city map commission for 13th age
    Been a very long time since I posted anything on this forum. But I'm back now with a map to show, and more to come. This is a commissioned map of the city Eldolan for the adventure Shadows over...
    Liked On: 09-25-2014, 03:59 PM
  10. SJS
    SJS liked post by - Max - On thread : Max's Workshop
    Outlining work sample on a commission (I previously posted a sketch above ) : 67581 A couple of mountains and forests on another commission : 67582 And a 7 steps process on how drawing a...
    Liked On: 09-25-2014, 11:11 AM
  11. SJS
    SJS liked post by Freodin On thread : Regional RPG hex map
    I understand you totally. Getting the fonts right can be difficult, and it is aggravating when you have found a nice font, but it doesn't come in the font-stlye you need. (Do you know how hard it is...
    Liked On: 09-24-2014, 01:38 PM
  12. SJS
    SJS liked post by EricPoehlsen On thread : What software should I use for this military-style map?
    Creating a map in that style can be done with any graphics program, or hand drawn. I'd suggest using Inkscape. I don't know what university you go to, but have you thought about talking to some...
    Liked On: 09-24-2014, 11:05 AM
  13. SJS
    SJS liked post by Domino44 On thread : September/October 2014 Lite Challenge: Forever Sunset
    Thanks SJS! You are right about the rivers as far as I know, I was already planing on changing the color on the river. The ruins of Rideon or better known as the ruins without a story. They were...
    Liked On: 09-24-2014, 10:46 AM
  14. SJS
    SJS liked post by Freodin On thread : Regional RPG hex map
    Some things that I think you could do to make the map more appealing: 1. Add a border. It can be a simple box or an elaborate pattern as in the map from your question-link: a border helps to set...
    Liked On: 09-23-2014, 11:07 AM
  15. SJS
    SJS liked post by Philtros On thread : City of Kastraal
    Thank you SJS for the questions! This map I am creating will be used in a pathfinder game I am mastering (http://www.pathfinder-fr.org/Wiki/Parties.P167%20Kastra%C3%A4l.ashx) (I started this week)....
    Liked On: 09-21-2014, 03:33 PM
Page 1 of 5 123 ... LastLast