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Turgenev
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Today,
09:11 PM
Midgardsormr
replied to a thread
{Texture Source} New Papertextures on CG-Texture
in
General Discussion
Nope, you should be safe. Just don't use the textures to make a map construction pack or token set or something like that. Free Textures from...
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5 replies | 78 view(s)
Today,
08:48 PM
Midgardsormr
replied to a thread
Weather for my planet Anicca
in
Regional/World Mapping
I had not known that. If you can explain it in a few words, what is the cause of this phenomenon?
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2 replies | 75 view(s)
Today,
08:19 PM
Midgardsormr
replied to a thread
{Texture Source} New Papertextures on CG-Texture
in
General Discussion
It just means that if you use one of those textures, you cannot distribute the resulting map under a Creative Commons (CC) license. You can still do...
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5 replies | 78 view(s)
Today,
05:16 PM
torstan
started a thread
The Universe of After Earth
in
Finished Maps
I've not been around for a while - and this is the reason this time :) I'm talking to the guys there about what I can share directly, but you...
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0 replies | 46 view(s)
Today,
03:09 PM
Midgardsormr
replied to a thread
{Texture Source} New Papertextures on CG-Texture
in
General Discussion
Do be aware that, while the CG Textures license is extremely generous, it does specifically prohibit use of the textures in work licensed under...
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5 replies | 78 view(s)
Today,
03:03 PM
Midgardsormr
replied to a thread
Illustrator vs inkscape
in
Software Discussion
I have never heard anyone mention any capabilities that Inkscape has and Illustrator does not. Illustrator is the tool of choice for many...
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2 replies | 76 view(s)
Today,
02:57 PM
RobA
replied to a thread
simple wood-cut wave lines tutorial
in
Tutorials/How-To
To complete this reference, here are a number of other tutorials posted on the wood-cut style (though you'd have to have been here a while to...
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8 replies | 233 view(s)
Today,
02:26 PM
RobA
replied to a thread
Busy Guild Problem
in
Site Tech Support
Gee Whiz. A guy takes a vacation and everything goes to hell! Glad to see things got worked out :P -Rob A>
see more
8 replies | 121 view(s)
Today,
02:11 PM
RobA
replied to a thread
Subtle 3D River Banks in GIMP/Photoshop
in
Tutorials/How-To
This is also the manual method of making an emboss or bevel! Also, you might also use shades and tints of the background colour rather than black...
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3 replies | 225 view(s)
Today,
01:34 PM
RobA
replied to a thread
commission boards
in
Site Tech Support
I'll take a look and see what options are possible with the forum software, and discuss it with the other folks behind the scenes. I can...
see more
5 replies | 147 view(s)
Today,
01:33 PM
RobA
replied to a thread
{Tech-Question} Prefessional Artist Name Tagg
in
Site Tech Support
I took care of that for you, now that I am back from vacation. -Rob A>
see more
2 replies | 56 view(s)
Yesterday,
10:11 PM
Gamerprinter
started a thread
Quick & Dirty Map Tutorial #4: Creating Water Effects with Depth
in
Tutorials/How-To
Quick & Dirty Map Tutorial #3: Creating water effects with depth As with all Q&D tutorials, no screen captures, nor detailed tool explanations -...
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1 replies | 100 view(s)
Yesterday,
10:07 PM
Gamerprinter
replied to a thread
Quick & Dirty Tutorial: How to deal with ugly repeating tile graphics, hide them
in
Tutorials/How-To
Good idea! I'll get one of the CLs to change the titles to this and my other Quick & Dirty tutorial. Now I'll post a new one, and leave Xara out...
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3 replies | 112 view(s)
Yesterday,
08:37 PM
Midgardsormr
replied to a thread
The Aralor Empire and the lands to the north-west
in
Regional/World Mapping
I actually really like the mountain brushes you made above, although they could definitely use some refinement. I have a feeling that you're pretty...
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18 replies | 358 view(s)
Yesterday,
08:07 PM
Midgardsormr
replied to a thread
Quick & Dirty Tutorial: How to deal with ugly repeating tile graphics, hide them
in
Tutorials/How-To
I'd say this tutorial is useful in pretty well any graphics editor, so you may wish to omit Xara from the title so people don't bypass it.
see more
3 replies | 112 view(s)
Yesterday,
07:58 PM
Midgardsormr
replied to a thread
Photoshop Bevel/emboss question
in
Software Discussion
You can add a texture to the effect. In the sidebar to the left, there should be two subcategories called Contour and Texture. If you click on...
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4 replies | 144 view(s)
Yesterday,
07:17 PM
Midgardsormr
replied to a thread
Equator Line - Does it have to define my world climate?
in
Regional/World Mapping
For a bit of an off-the-wall solution, have you considered sliding your graticule? Just rotate the planet a bit so that what was at the equator is...
see more
11 replies | 174 view(s)
Yesterday,
04:35 PM
Gamerprinter
started a thread
Quick & Dirty Tutorial: How to deal with ugly repeating tile graphics, hide them
in
Tutorials/How-To
Quick and Dirty Map Tutorial #2: How to deal with ugly repeating tiled graphics - hide them! No screen shots, nor detailed explanation of tools -...
see more
3 replies | 112 view(s)
05-22-2013,
06:52 PM
Midgardsormr
replied to a thread
Any other good map styles besides Atlas map style?
in
General Discussion
Perhaps you'd like to take a look at Rav's...
see more
7 replies | 164 view(s)
05-21-2013,
06:00 PM
ravells
replied to a thread
May 2013 Entry: Pritior
in
Current Mapping Challenge
This is just amazing work. Absolutely wonderful.
see more
46 replies | 943 view(s)
05-21-2013,
05:55 PM
ravells
replied to a thread
May 2013 Entry: An Isolated Valley
in
Current Mapping Challenge
Simply amazing. Congratulations on a fantastic piece of work. Now all you need is the kickstarter.
see more
21 replies | 602 view(s)
05-19-2013,
02:25 PM
Gamerprinter
started a thread
Quick & Dirty Tutorial: Creating a Path through Forest
in
Tutorials/How-To
Someone was asking me about using Xara to create a path through the forest. My problem is that I use an older version of the software, Xara Xtreme...
see more
0 replies | 161 view(s)
05-14-2013,
10:50 PM
Midgardsormr
replied to a thread
What is in a City!!!
in
Town/City Mapping
I haven't been able to turn up a list of jobs during the Industrial Revolution, but the general pattern is a decline in cottage industry as many...
see more
20 replies | 592 view(s)
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About Turgenev
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