Warning: Declaration of vB_ProfileBlock_vBSEOLikes::block_is_enabled() should be compatible with that of vB_ProfileBlock::block_is_enabled() in ..../vbseo/includes/functions_vbseo_ui_profile.php on line 52
View Profile: waldronate - Cartographers' Guild
More Activity

18 Visitor Messages

  1. View Conversation
    Wow, thanks for such a thorough response.
  2. To get a cylindrical noise field in Wilbur, use Filter>>Calculate Height Field. Select Type=Math Function and enter "ridged(1*cos(2*pi*ix/ixsize),1*sin(2*pi*ix/ixsize),4*iy/iysize)" as the expression. The 1* terms are the radius of the cylinder in noise space (larger values will get smaller noise) and the 4* term is the height of the cylinder in noise space. "ridged(x,y,z)" is the ridged fractal noise function ( "fbm(x,y,z)" is the fractional brownian motion function ). The "ix/ixsize" term computes a function from 0 to 1 horizontally in the image; the "iy/iysize" term computes a function from 0 to 1 vertically in the image. 2*pi*t converts a number from 0 to 1 into one ranging from o to two*pi (in other words, an angle). The cos(t),sin(t) item computes x and y from an angle t.
  3. View Conversation
    Hello,

    I was just wondering if Wilbur is able to do a cylindrical evaluation of a height field. If this is the wrong place to ask this question then I apologise.
  4. View Conversation
    thanks for the vote W
  5. View Conversation
    Thank you for being a awesome developer
  6. View Conversation
    Thank you for the rep on Big A's
  7. View Conversation
    Awesome. Thanks for the rapid reply. Keep up the awesome work .
  8. View Conversation
    Hey woldronate,

    I just started using Wilbur. I'm running windows XP-32bit on an AMD Tauron 64 X2 (I don't wan to move to windows 7, yet, and 64-bit XP has horrible driver support, so I stayed with 32-bit, despite my 64-bit processor). Everytime I try to start Wilbur 1.73 it crashes immediately. 1.62 seems to work, though.
  9. It turns out that I misread the sentence in the BT spec that says that the data goes from bottom to top. I should just rely on GDAL for the file I/O and projection work. Then I'll have the same bugs as everyone else. Wilbur 1.73 should fix the problem.
  10. View Conversation
    I've had the same thing with the pixels occur in Leveller, so it's not a Wilbur thing. The axis flip maybe.
Showing Visitor Messages 1 to 10 of 18
Page 1 of 2 12 LastLast
Page 1 of 2 12 LastLast
About waldronate

Basic Information

About waldronate
Biography:
I was born. I've lived a good few years, but I expect that will come to an end eventually.
Location:
The High Desert
Occupation:
Typist
Software Used:
Wilbur, Fractal Terrains, Photoshop

Statistics


Total Posts
Total Posts
1,453
Posts Per Day
0.54
Visitor Messages
Total Messages
18
Most Recent Message
11-22-2013 03:56 PM
General Information
Last Activity
Today 02:29 AM
Join Date
03-13-2007
Referrals
3

9 Friends

  1. Ascension   Ascension is offline

    Community Leader

    • Send a message via AIM to Ascension
    Ascension
  2. Gamerprinter   Gamerprinter is offline

    Publisher

    Gamerprinter
  3. Immolate   Immolate is offline

    Community Leader

    Immolate
  4. joćo paulo   joćo paulo is offline

    Guild Adept

    joćo paulo
  5. MadCartographer   MadCartographer is offline

    Guild Journeyer

    MadCartographer
  6. monks   monks is offline

    Guild Adept

    monks
  7. Sigurd   Sigurd is offline

    Guild Artisan

    Sigurd
  8. slovakism   slovakism is offline

    Guild Novice

    slovakism
  9. Terraformer_Author   Terraformer_Author is offline

    Guild Apprentice

    Terraformer_Author
Showing Friends 1 to 9 of 9
Post Areas

Top Areas Of Posting


123 Likes

Page 1 of 9 123 ... LastLast
  1. Meshon
    Meshon liked post by waldronate On thread : *** July 2014 Challenge: Map a Barbarian Invasion ***
    I suppose the great historical invasion might work: foreigners land on our shores and set up their strange and terrible machines. The bring diseases that ravage our population, leaving us weak in the...
    Liked On: 07-06-2014, 11:55 PM
  2. RedKettle
    RedKettle liked post by waldronate On thread : Can one of you guys pretty up this map for me and make it bigger?
    This shader variant has a little whiter mountains and it's at a little nicer angle. 65005
    Liked On: 06-17-2014, 03:05 AM
  3. Francissimo
    Francissimo liked post by waldronate On thread : Making a decent volocano...
    It's not GIMP and it probably isn't quite what you were looking for, but I like it... 62372
    Liked On: 06-13-2014, 09:35 AM
  4. Adamfaculty
    Adamfaculty liked post by waldronate On thread : World Map Projection Help
    I agree that G.Projector is a good tool for that sort of thing. I would suggest that what you have there is a couple of stereographic projection hemispheres with their accompanying endcaps. Another...
    Liked On: 05-31-2014, 08:02 PM
  5. Diamond
    Diamond liked post by waldronate On thread : Greater Ithia
    It might double as political commentary rather just being a place-name.
    Liked On: 05-28-2014, 01:21 AM
  6. Diamond
    Diamond liked post by waldronate On thread : *** May/June 2014 Challenge: MAP A PC STRONGHOLD ***
    My heart leapt a little, because there are any number of all-women's colleges out there, just ripe for the mapping. But it turns out that this is a "Player Character Stronghold" and not a...
    Liked On: 05-24-2014, 07:47 PM
  7. groovey
    groovey liked post by waldronate On thread : Google Maps esque mountains
    Try Relief Shading (http://www.reliefshading.com) or Shaded Relief – Home (http://www.shadedrelief.com) - the first one has more general information and good descriptions of the Swiss style of shaded...
    Liked On: 05-15-2014, 06:43 AM
  8. Bogie
    Bogie liked post by waldronate On thread : Map your Utopia / Map your Dystopia
    So it would be a sort of "map your home as you moved into it as newlyweds" and then "map your home as it appeared when your middle child was 15"?
    Liked On: 05-14-2014, 01:12 PM
  9. MonkeyBlood Design
    MonkeyBlood Design liked post by waldronate On thread : Skye Rock
    I'm not sure that shading and additional details would make it more "finished" as it would move it from a traditional ink illustration style suitable for black and white printing into a more modern...
    Liked On: 05-09-2014, 07:36 PM
  10. lostatsea
    lostatsea liked post by waldronate On thread : Is Campaign Cartographer a faux pas?
    I spent many years and dollars searching for the magic hardware and software combination that would make me a good (or at very least passable) artist. I never found it, although I did pick up a fair...
    Liked On: 04-29-2014, 03:50 PM
  11. madcowchef
    madcowchef liked post by waldronate On thread : Is Campaign Cartographer a faux pas?
    I spent many years and dollars searching for the magic hardware and software combination that would make me a good (or at very least passable) artist. I never found it, although I did pick up a fair...
    Liked On: 04-28-2014, 11:21 PM
  12. Lingon
    Lingon liked post by waldronate On thread : April 2014 Entry - HelLA
    A metropolitan land of torment so concerned with image that even the land itself works as an advertisement... This is a starting point. It still needs map elements and further development. ###...
    Liked On: 04-21-2014, 11:02 AM
  13. jkat718
    jkat718 liked post by waldronate On thread : Can i put a desert here?
    To reuse an Erwin Raisz picture: 62929
    Liked On: 04-11-2014, 08:10 AM
  14. foremost
    foremost liked post by waldronate On thread : *** April Challenge - Highway to Hell ***
    Map my cube at work... Interesting notion, but I'm not sure that I can survive that effort from an emotional perspective.
    Liked On: 04-10-2014, 12:06 PM
  15. Diamond
    Diamond liked post by waldronate On thread : *** April Challenge - Highway to Hell ***
    Map my cube at work... Interesting notion, but I'm not sure that I can survive that effort from an emotional perspective.
    Liked On: 04-07-2014, 11:24 PM
Page 1 of 9 123 ... LastLast

Awards Showcase - 7 Awards

Image Description
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 08-28-2012, 04:59 PM
Issue reason: For contributing Fun with Wilbur vol 6 tutorial
Honorable Contributor Name: Honorable Contributor
Awarded for contributing to the guild in a way that goes above and beyond general participation in threads and mapping subjects.
Issue time: 06-04-2011, 04:56 PM
Issue reason: For making amazing software and being incredibly helpful to folks with advice as to how to use it.
River Police Award Name: River Police Award
This award is awarded to recognize official River Police deputies.
Issue time: 07-18-2009, 05:31 AM
Issue reason: You are hereby deputized as a member of the River Police for your efforts in keeping rivers sensible in member maps.
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 03:01 PM
Issue reason: Fun with Wilbur, Volume 2
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 03:00 PM
Issue reason: There and Back Again, a FT to Wilbur and Back tutorial
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 02:59 PM
Issue reason: Fractal Terrains Pro Tutorial
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 02:58 PM
Issue reason: Fun with Wilbur, Volume 1