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View Profile: wisemoon - Cartographers' Guild
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Xamel WIP - towns and roads finished

by wisemoon on 07-11-2010 at 04:27 PM
I've made a few modifications to the town and fortification icons, and added roads. Not entirely happy with the roads; may try a different method or just change them up a bit later on. Probably I'll be using different types of lines for different types of roads, but for now I'm keeping it simple just to get this done.
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Xamel WIP - Mountains, Forests and Rivers finished

by wisemoon on 06-27-2010 at 10:45 AM
I wasn't quite satisfied with the mountains on the last pass--the tops were too flat and I couldn't figure out how to fix the wierd ridge around the mountains.

So I started over. I like the final result:


The next part of RobA's tutorial is putting towns and roads on the map. Here is what I have so far:


More updates as I continue working on this.
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More work on Xamel Regional Map

by wisemoon on 06-06-2010 at 07:57 PM
I got to the end of Pt. 2 of RobA's tutorial, "Using GIMP to Create an Artistic Regional RPG Map" but I wasn't happy with how the mountains looked. I found another tutorial by RobA, "Simple Mountains in GIMP" and decided to use that technique instead.

Here is my first pass at the alternate technique:


I thought the mountains turned out pretty good, though there was a strange inverted ridge around the mountains that I

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Xamel Region of Demetia - WIP, Pt. 2

by wisemoon on 06-03-2010 at 11:19 PM
Well, I finished Pt. 2 of RobA's tutorial. I didn't quite like the mountains I got the first time, so I re-did the mountains and then went through the rest of the tutorial. I'm still not quite satisfied with it somehow, but overall I think the result is quite impressive. Especially compared to the original hand-drawn map.

Here's the results so far:
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Xamel Region of Demetia - WIP

by wisemoon on 06-03-2010 at 02:19 AM
So I don't know why the mountain technique wasn't working last time, but I deleted the "mountain" layers from the image and decided to start over. This time, I did a "save as" and created a whole new file to do trial-and-error on. For some reason, this time it worked pretty well:


I don't really like the placement of the mountains, though. Now that I know how the technique is supposed to work (I think), I can go back and change it.

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  1. wisemoon
    wisemoon liked post by waldronate On thread : How to Make Swamp/Marsh/Bayou/Delta next to a coastline
    The big reason for the shredded appearance of the Mississippi delta is that it's not allowed to flood its floodplain or change its course as such rivers do nearly continuously without intervention....
    Liked On: 08-13-2014, 11:59 AM
  2. wisemoon
    wisemoon liked post by RJsDad On thread : Fantasy Cartography with Adobe Photoshop, Adapted to Gimp
    Here's another little addition that might be useful, a set of 5 masks that can be used for the tutorial's torn paper effect rather than using the select tool. Makes things a bit easier.
    Liked On: 05-27-2014, 05:20 PM
  3. wisemoon
    wisemoon liked post by RJsDad On thread : Fantasy Cartography with Adobe Photoshop, Adapted to Gimp
    Greets; When I got to the end of the first episode, I said to myself, "...Self, there has got to be way to complete that last step." I tried manipulating GIMP, but no luck. So I jumped on the...
    Liked On: 05-27-2014, 05:19 PM