Neat stuff. I will enjoy reading it! Typo in your subject line, FYI.
NOTE: THIS IS NOT ABOUT HOW TO DRAW MAPS.
This is a link to my game design company, Blue Max Studios, and its about how to design rockets, not how to actually draw them. I talk about what kinds of ships to design, how to layout exciting interiors for gaming, how to balance armament so you don't break the game, and things like that. If you like to design spaceships (especially for harder science fiction) then you may find this blog helpful.
Hope you enjoy!
Last edited by RocketDad; 10-25-2010 at 11:20 AM.
Uhhh, no there isn't...and I didn't edit it. Honest.
I like to put my design efforts on hold once in a while, too. If you were merely after believable ones then that would be something else entirely.
Uh...What exactly did you mean by that, waldronate? I'm not sure...
The title of the thread reads "Pausible", meaning "able to be paused" with a slight spelling variation. "Plausible" (meaning "believable") would be more expected in context.
For all you early birds, here's some sexy space-ly-ness with which to start your day:
Link doesn't work...
My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Well, crap. Sorry about that. Here, this one is to the latest installment:
If that doesn't work, just try http://bluemaxstudios.blogspot.com
Sorry for the inconvienence...