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Guild Journeyer
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Guild Member
Interesting shapes. I like the idea of using plate tectonics, so I'll have to give that tutorial a link. My first thought is that the polar landmasses seem a little large in relation to the more equatorial regions. Secondly, the land seems a little... swirly. It seems like twirl or smudge has been used a lot, resulting in a lot of elliptical shapes in the land, bays/gulfs, and especially the ring in the center. This may be intentional and story related.
I'm sure someone else will suggest using one of the many tutorials on adding coastal detail. I found this one to be most useful and easily scaleable. If you select your landmasses, fill with white, and then add a stroke (play with it to see how thick), then continue with the rest of the tutorial (clouds set to burn, etc). This should result in more detailed coasts while maintaining the basic shapes of your land. It will also help break up the elliptical shapes.
You can see an example of how this process can be used to edit a map with existing shapes on my Ortellum map. Check posts 12 and 13 for the before and after.
Looking forward to seeing this develop.
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Guild Novice
Ooo I love your landmass shapes! They have some real character to them.
As to naming things, I'm **** poor at it myself, but here's a great name generator I've been shown: http://seventhsanctum.com/index-name.php Pick your flavor and play some; you might get some ideas that you like! Good luck!
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Nice landmass shapes indeed.
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Guild Journeyer
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