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Guild Apprentice
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I can't say I know much of anything about the "correct" placement of mountains. They usually come at plate boundaries, either in the form of upheaval or volcanic activity...but there are lots of exceptions, I think. I can suggest, however, that a good way to make them is using Ascension's atlas-style tutorial. There's another tutorial about making realistic mountains that involves hand-painting if you don't like that style. I like the outline of your landmasses...no complaints from me there.
M
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Guild Apprentice
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Much better than your first landmass, but it is still too inorganic for me
. Creating the landmass is as hard as creating mountains and I normally work out 15-20 shapes until I get what i want.
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Guild Apprentice
I think if I put the islands on the map it would be look better *hope so*
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Guild Apprentice
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Guild Apprentice
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The way that I get around my shelf looking like a glow is to select the landmass layer, on an empty layer under the land layer I fill that with white, then blur it out a bunch, then grab the smudge tool and smudge out some areas to make it look more natural. As to filling a layer with a texture, use a pattern and hit Edit - Fill - where it says "Use" scroll down to Pattern = find the pattern that you want and click OK. Of course you can only use a pattern that you have previously saved as a pattern (Edit - Define Pattern).
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
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Guild Apprentice
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Guild Apprentice
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