A slightly more advanced version. Still much to do.
I've been swamped with year-end work, my own RPG project, and some commission maps...but the home games must press on. I'm getting ready to run an old-school (I'm talking 1E here) Gamma World game for my "3DMs Group". The starter scenario, in keeping with that old-school theme, will be famine in Far-Go. I didn't care for the area map or the player handout much so I'm remaking both. Here's my start on the GM map...just the basics at this point...and a real map of Fargo, ND. I'm still figuring out styles here. I want it to be a little old-school and a little modern. The handout, BTW, I think I'm going to make by hand...sharpies on a piece of junk or something.
Edit: Oh yeah, by 1E I mean this one http://i380.photobucket.com/albums/o...aworld1978.jpg. I've got the original book, falling to bits, from a trade I made back in 7th grade or something. I think I traded SPI's Dragonquest for it.
Looking good so far...
My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.
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Very Gamma-Worldish nice going.
another fine piece of work i'll be watching this..
I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....
Kingdom Of Shendenflar Campaign Setting (WIP)
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Beautiful work! Man... I haven't played Gamma World in literally decades...
Area 11 looks like bad news.
"I like a look of agony, because I know it's true."
LOL...yeah, radioactive asteroids can ruin your day in GW. I think they're going to have more trouble with the Gallus Gallus (scary mutated chickens that have taken over a chicken-processing plant, if you're not familiar with the module) than the glowing rock, though!