Page 5 of 6 FirstFirst ... 3456 LastLast
Results 41 to 50 of 57

Thread: Māinm, development and stuff

  1. #41
      Gidde is offline
    Community Leader Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    2,992

    Default

    I don't think it looks too busy. I love this tree method. It looks completely natural with the rest of the map, and has the added bonus of not interfering with the labels/information. I'd say go with it.

  2. #42
      vman3force is offline
    Guild Journeyer vman3force's Avatar
    Join Date
    May 2009
    Location
    Chicago Land
    Posts
    154

    Default

    the tree icons seem to work nicely with the mountain style- i'd say maybe adding a light toned ground of the same color could work too, but it looks pretty good as is.
    Who is John Galt?

  3. #43
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Default

    Māinm, development and stuff-preview-we26-0053.jpg

    A big preview.

    What do you guys think of the paper texture? I am slowly inching my way towards something I'm happy with.

    The writing is hand-lettering, with the tablet. I have horrible hand-writing.

    thinking about how to write all of this. i can only write straight lines, and then post-process them with rotate and scale. gaah.

  4. #44
      Gidde is offline
    Community Leader Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    2,992

    Default

    I don't think you have horrible handwriting, the lettering looks great! The paper texture ... well, I think it looks more like leather or plaster than paper. There's no fiber-type feel to it.

  5. #45
      vman3force is offline
    Guild Journeyer vman3force's Avatar
    Join Date
    May 2009
    Location
    Chicago Land
    Posts
    154

    Default

    how papery does it need to feel? I like this texture because its pretty unobtrusive, but Gidde's right about it feeling more like plaster.
    Everything being in color helps to clear up most of the confusion i was having before with the different chart overlays, so thats good.
    Whats the plan for the four triangular corner pieces?
    Who is John Galt?

  6. #46
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Default

    Quote Originally Posted by vman3force View Post
    how papery does it need to feel? I like this texture because its pretty unobtrusive, but Gidde's right about it feeling more like plaster.
    Everything being in color helps to clear up most of the confusion i was having before with the different chart overlays, so thats good.
    Whats the plan for the four triangular corner pieces?

    Maybe i'll just say it's parchment.

    The triangular pieces will get at least a cosmic model showing the world from the side, and possibly other mythological realms beyond the corporeal world. Maybe a star map in a different projection and star names.

    EDIT:

    I'll describe how I got this particular texture. First I create a white layer on which I use some noise (Hurl, which randomises pixels: "remove alpha channel" and desaturation and you have a pretty random layer, there's probably a better way to do this), then I use GIMPressionist to create a random furry texture. This is then used as the base of a (duplicated layer) emboss, which gives a bit of a third dimension. I really thought it looked quite papery...
    Last edited by Naeddyr; 01-26-2011 at 04:58 AM.

  7. #47
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Default



    Someone pointed out (somewhat rightly, but not horribly rightly, just kinda sorta) that the combination of mountains and a hand-written script with uncial and other old-timey features might be construed as a bit too tolkienian (not that Christopher Tolkiens map used anything but small caps and grumble grumble damn movie tie ins), so I decided to go full throttle and device a much more exotic latin script than what I previously used.

  8. #48
      Gidde is offline
    Community Leader Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    2,992

    Default

    For the record, I didn't think it looked too Tolkienesque (and I share your grumbles). On the phone so I can't look at the new script properly, but from what I can see it looks really cool.

  9. #49
      Sapiento is offline
    Professional Artist Gracious Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    2,267

    Default

    Somehow I had missed this thread.
    Excellent looking map, Naeddyr, with a lot of detail.

  10. #50
      Naeddyr is offline
    Guild Adept Naeddyr's Avatar
    Join Date
    Jun 2008
    Location
    Finland
    Posts
    289

    Default

    Quote Originally Posted by Sapiento View Post
    Somehow I had missed this thread.
    Excellent looking map, Naeddyr, with a lot of detail.
    Thanks, Sapiento. I'm stuck in a bit of a rut right now (my computer was broken this past weekend because my brother's motherboard borked, and when I tried out what parts were broked in the new setup we bought by testing them in my own computer I broke it too...) because I stopped working on it, and it's hard to get up back to speed. Also, I am unsatisfied with the methods available to me re: lettering. I need a printer/scanner.

Page 5 of 6 FirstFirst ... 3456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •