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Thread: First Colony

  1. #1
      TheSkywise is offline
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    Wip First Colony

    Here is a world map I am creating. I am using PaintShop Pro v9 for the drawing. The land was made with Fractal Terrains. I am having problems making the hexes. I need the hexes to lineup with the poles. I have tried using an overlay (too blurry), custom making my hexes, etc... but the size doesn't come out right. Any thoughts? I want the grid to basically look like the one attached.

    First Colony-grid.bmpFirst Colony-first-colony.png

  2. #2
      David is offline
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    Making Hexs is a Pain. I've never found an easy way to do it. The best I can suggest is; six triangle makes up one hex, and the angle of each corner of any given triangle should be exactly 60 degrees. Final note; I hate making hexs. Good luck.

  3. #3
      ravells is offline
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    Hi Skywise, your best bet is to download something like inkscape and do it in vector - it's a very difficult route to get there by drawing one hex at a time!

    I've made a high resolution png overlay for you, so you can just stick it on top of any FT isoc exports without having to use a vector program.

    Tell me if you need something higher res or a vector file.

    Edit: Sorry should have mentioned I got the hex grid in vector from from Isomage's house which has a lot of goodies in it.

    best

    Ravs
    Attached Thumbnails Attached Thumbnails First Colony-trav-grid.png   First Colony-trav.jpg  

  4. #4
      TheSkywise is offline
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    I used a custom hex overlay I made after matching distance of ten hexes from known points (top point and spot with triangle meets), tweaked it a bit, and came out with a pretty good white hex field.

    Ravells, thanks for the hex overlay. It looks really sharp... I may play with it and use it...

    Anyways, here's my version of the hex map

    First Colony-first-colony-ii.png

    (Note: the land changed as I switched to a new Fractal Terrain that I liked better)

  5. #5
      ravells is offline
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    Hey that does look pretty good! Glad you go there in the end! I might cross post the hex overlay in the mapping elements section just in case other people might want to use it.

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