an old work of mine, still in progress
ok, after introducing myself, i feel obliged to show at least something made from me!
Alas i've recently changed my pc and i'm still recovering datas from the old hard disks: work related stuff going first, obviously, so right now i don't have much material to show. However i have found an old nautical map i made for a MMORPG i play (a free italian shard based on Ultima Online engine, named The Miracle).
It's a work-in-progress, not the final version, but it is almost there.
The map itself, i mean the coastline shape, logically does not come from me: i simply took the original map of the shard, chosen a specific area and then started to work on, this time only with photoshop.
It was intended as a nautical chart for sailors (like a "portolano", if i'm not wrong in english it is translated "pilot book"), depicting a higly strategical zone of the central seas, the strait between human continent (on the right) and the elven one: an area criss - crossed by a lot of ships, both sailing from one continent to the other or going from the warm waters of the south to the chilling northern seas.
The parchment on the right explains (in italian, obviously) that this is the map of the sea between the mixed-race city of Rotiniel and the capital of the old Human Empire, Hammerheim: then it reports some coordinates of specifical location in the zone.
Note that the coordintes themselves are actually working ones: if you are in game, and you detect your position with a sextant, you can really make use of these indications to set your sail. Also the graduation bar is correct.
There are obviously a lot of missing elements: i wanted to highlight the coastal settlements positions with small pictures, as well as the Edorel crater (a real evil place, you know! :D ). The general appearance is that, more or less.