Results 1 to 6 of 6

Thread: Iso Regional Map

  1. #1
      raejekii is offline
    Guild Apprentice raejekii's Avatar
    Join Date
    Feb 2010
    Posts
    45

    Wip Iso Regional Map

    Hey everyone ^^ been a long time since I posted anything. Was wondering if I could get an oppinion of this map I'm working on. Its for a game I'm working on. 'Tis the world map.

    Large size: http://i40.photobucket.com/albums/e2...din/WIP1-1.png
    Attached Thumbnails Attached Thumbnails Iso Regional Map-wip1.png  
    Last edited by raejekii; 03-18-2011 at 04:30 PM.

  2. #2
      raejekii is offline
    Guild Apprentice raejekii's Avatar
    Join Date
    Feb 2010
    Posts
    45

    Default

    Alright so I know that first one wasn't much for inspiring discussion, but maybe this will be.

    Note: none of this uses anything other than what comes with photoshop. Also, I have discovered the history brush. Win.

    Full size: http://raejekii.deviantart.com/art/W...nder-201738355
    Attached Thumbnails Attached Thumbnails Iso Regional Map-wip5-1.png  

  3. #3
      jtougas is offline
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,812
    Blog Entries
    27

    Default

    It's very interesting. I'd really like to be able to zoom in more though
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

  4. #4
      raejekii is offline
    Guild Apprentice raejekii's Avatar
    Join Date
    Feb 2010
    Posts
    45

    Default

    If you go to deviant art you can download the full version and zoom in on that ^^

  5. #5
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    The dominant texture seems off, as if it's 'flat' to the viewer rather than in the plane of the surface. The orange area is better, but still feels slightly misaligned, and seems kind of blurry, as do parts of the mountains.

    Overall the colours and textures don't convey 'terrain' to me. I can see water, forest, and mountain, but the rest may as well be 'alien fungus' to me. I think you may have gotten ahead of yourself in applying textures and effects without considering what the map is representing and how you want to get that across to the reader. Or I'm just not getting it.

    The contrast is a problem too. It's really hard to tell what is meant to be representing the same terrain, and what is not. I'd suggest you tone down the texture and the saturation. The water in particular has a lot of 'noise' to it with a lot of internal contrast, but contrasts very poorly with the forest.

    Sorry if I sound overly critical.

  6. #6
      raejekii is offline
    Guild Apprentice raejekii's Avatar
    Join Date
    Feb 2010
    Posts
    45

    Default

    For the base of the map that was more of a template for what I wanted where, like the snow at the top, grass below, and such. I doubt that much will actually show through in the end.

    And yeah, the desert is kind of blurry. That came about with me messing around really. Need to redo that ^^

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •