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Thread: Eriond: A World Map

  1. #11
    Community Leader Facebook Connected Steel General's Avatar
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    Looking really good so far...
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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  2. #12
      Diamond is offline
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    Is there any reason you can't create a 'Lake Fix Layer', use the color picker to match whatever color you'll eventually have the lake shallows, and just go in by hand and and make a bit more of a ragged coast? That's what I do when my lakes end up looking too regular in shape.

    Looking awesome, by the way.
    "I like a look of agony, because I know it's true."

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  3. #13
      gaaran is offline
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    Looking fantastic like always Arsheesh! I was going to suggest for the two lakes that don't have much in the was of random coast, that you could always make them a little bigger and cut away some jagged coastlines. Obviously, I'm not sure how you have your layers and design all set up, just a thought.

  4. #14
      arsheesh is offline
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    Thanks for the suggestions guys. The method I am using for this map involves several steps, beginning with a greyscale heightmap which I run through Wilbur to generate rivers and a bit'o terrain, then import back to GIMP to do the bump map and (several) color maps. So any changes would need to occur to the height map first, and then be applied to the other layers. But perhaps it would be worth it to do so. Hm, more on this later.

    Cheers,
    -Arsheesh

  5. #15
      Coyotemax is offline
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    that will look awesome wrapped around a globe

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  6. #16
      Jaxilon is offline
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    Hey this is cool stuff Arsheesh. I'm looking forward to watching you finish this baby.
    “When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden

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  7. #17
      Coyotemax is offline
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    (oh yeah, stolen for the inspiration folder, lol)
    Those are some very nice landmasses. I'm still working on that one, lately I've taken to snagging islands from realworld maps and twisting them around to make coastlines. Works fine on the smaller maps but continent sized ones still take me bloody ages before i'm happy.

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  8. #18
      Ascension is offline
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    I'm with Diamond here. Just pick the solid color for water shallows and go back and hand paint with a scatter brush to break up the coast. Way easier than re-editing everything from start and should take all of 2 minutes. Rivers should stay intact if you don't go hog-wild with the coast.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  9. #19
      Diamond is offline
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    Something like this:
    Attached Thumbnails Attached Thumbnails Eriond: A World Map-eriondsample-copy.png  
    "I like a look of agony, because I know it's true."

    -Emily Dickinson

  10. #20
      arsheesh is offline
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    @Diamond & Ascension: Wow, that turned out much better than I thought! I'll go ahead and give it a try, and thanks for the tip.

    @Coyotemax, yeah I've never tried the globe thing before but I was planning on experimenting with it for this map.

    @Jax, thanks for the encouragement bro!

    Cheers,
    -Arsheesh

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