You need to look out for posts by Waldronate who knows his noise and fractals. There is also Su-Liam who does a lot of dabbling with noise functions. Have a search on their threads.
There is a noise library libnoise if you can stand to use C/C++ under VC or gcc.
I give away my little app Instant Islands
http://www.viewing.ltd.uk/cgi-bin/vi...nstant_islands
but I am not one to use a soap box to say that noise is a good method for creating good terrain. I think the system needs to know more than mere noise functions to do it well.



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...you get a bunch of bumps (eg. sinewave becomes mcdonalds "M" logo) - so the "ridges" are merely (1-McDonalds)... aargh.. so infuriatingly simple.. if that page had still been up it would have saved me about five hours of browsing for the answer....