yeah that was part of my attemps at making the word stretch across the region. ill likely add more spaces between the 2 words in an attempt to keep the stretch more manageable and will likely tone down on the bendiness of the words.One nitpick: The labels in the lower right corner (Molachari Desert, etc) seem too stretched horizontally, too flat vertically, and/or too warped for the space, which is more broad and empty.
how would you recommend labelling large areas otherwise?
Welcome to the Lands of the Mountain OCD.
Ok joke beside, those Mountains looks great, i will adapt some forms that i still miss in ny collection.
This whole project is Realy stunning.
Those are some very handsome mountains with good variety! I also really like the work I've seen done on your main map. It feels like a stunningly huge world and very overwhelming, which I think is appropriate. Really would like to know more about the nations on it; there are so many!
the gist of Elyden is its a world created by Two-and-Twenty Demiurges (worker gods, and always spoken as two-and-twenty, never 22 :p) who shaped the world and the cosmos with their hands. to cut a long and purple-prose-filled story short, they created the perfect world but continued shaping it as it was the only thing they could do. they were punished for their hubris by their father and stripped of their greater powers and consigned the largest of the planets they created -elyden. the mortal races were divided and grew around each of the demiurges, taking their traits. some of the demiurges hated the mortals, seeking to return to divinity, though others saw the nature of their punishment and became leaders of the mortals. many (including the crazed artificer god Vorropohaiah ) grew insane trying to cope with their loss of divinity, with their dreams and thoughts corrupting the land. those with worshippers grew strong, and those without weakened, falling into a torpid coma-like state, with their deranged nightmares corrupting the laws of nature. others forcibly attracted followers - through slavery.
basically this is the world left in the wake of the time of the demiurges. most of them lie dead, fossilised, their dreaming bodies bringing madness and corruption to the world, though a few remain in some form of 'concious' state, the most powerful being Rachanael, 17th of the Demiurges; who is the living-deity (the so called iron deity) of the Korachani empire that has come to dominate the Inner Sea
In another note - this is an impressive project, but I would recommend you think about using paths for country borders - that way you can easily change them to different types, like dot-dash-dot or something. Right now they look a biiiit to close to the rivers for my taste.
Finally, one more note - I find your headwaters too ... plump and rounded. I know it's a result of the blending effects you're using for your rivers, but it's something that would make the map look much cooler if it they tapered more.
However, all in all, a very good map and wonderful project. Keep going, I want to see the finished map!
this never occured to me, Ill certainly try that out though truth be told, im changing them round so often that these are little more than place-holders, so I'll likely use the paths towards the end.In another note - this is an impressive project, but I would recommend you think about using paths for country borders - that way you can easily change them to different types, like dot-dash-dot or something. Right now they look a biiiit to close to the rivers for my taste.