Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 33

Thread: Britannia Version 2

  1. #21
      Langy is offline
    Guild Novice
    Join Date
    Jan 2012
    Posts
    12

    Default

    Everything's looking rather nice, but some of the mountains on the coastlines are clipping into the ocean; check out the Isle of the Avatar for a really good (or bad) example.

    Otherwise, it's looking really good.

  2. #22
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    Quote Originally Posted by arsheesh View Post
    Those mountains are looking much better. Are you planning to color this piece or stick to B&W?
    I may make a colour version, but my aim is to have it work as a black and white map.

    Next up is building symbols for the towns. I've gone with an oblique projection for drawing them as that manages to mesh with both the upright trees/mountains and the flat farmland textures. Several of the games also used oblique projections.

    Britannia Version 2-buildings2.png

    Britannia Version 2-stipple.png

  3. #23
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    Quote Originally Posted by Langy View Post
    Everything's looking rather nice, but some of the mountains on the coastlines are clipping into the ocean; check out the Isle of the Avatar for a really good (or bad) example.

    Otherwise, it's looking really good.
    Yeah I'll be doing to manual clean up of the mountains for the final map, but for now the mountains are getting generated over again each time I build the map so I leave them as is.

  4. #24
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    That's the towns in.

    Britannia Version 2-stipple.png

  5. #25
      Lyandra is offline
    Guild Adept Gracious Donor Lyandra's Avatar
    Join Date
    Jun 2011
    Posts
    498

    Default

    This is starting to look great. You cannot see that the features were generated, I'm impressed by your technique.

  6. #26
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    Latest update. I've adjusted the generated positions of the trees and mountains to look a bit nicer, added the gargoyle settlement on Terfin, and added the shrines of the virtues, dungeons, lighthouses, etc. Labels are starting to go in though I'll be tweaking them a fair bit until I'm happy. When I am, I plan to remove/shift the symbols underneath rather than relying on a halo, that should give a much nicer appearance. I made the font in Fontforge.

    Britannia Version 2-map.png

  7. #27
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    I haven't gotten much done over the last few days, but hopefully I'll get it finished this week.

    Here it is with a new compass rose.

    Britannia Version 2-map.png

  8. #28
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    I've decided to make the map for a specific era, namely some point in the 200 years between U6 and U7. So I've ditched the bits that were destroyed at the end of U5: Bordermarch, Windermere, Farthing and the lighthouses. Also the labelling progresses. Making the text all legible without resorting to halos is a lot of work, but it does look nice in the end.

    Britannia Version 2-map.png
    Last edited by Hai-Etlik; 06-26-2012 at 01:08 AM.

  9. #29
      arsheesh is offline
    Community Leader arsheesh's Avatar
    Join Date
    Oct 2009
    Location
    New Zealand
    Posts
    4,251

    Default

    Looking really good Hai-Etik. The added line work really helps bring it alive.

    Cheers,
    -Arsheesh

  10. #30
      Hai-Etlik is offline
    Guild Expert Gracious Donor Hai-Etlik's Avatar
    Join Date
    May 2009
    Location
    48° 28′ N 123° 8′ W
    Posts
    1,109
    Blog Entries
    1

    Default

    OK, I think I've got it done, unless something else pops into mind or someone spots an error.

    Britannia Version 2-map.png

Page 3 of 4 FirstFirst 1234 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •