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I think everything is fitting pretty well. Have you ever tried, instead of painting your rivers over your land, erasing them from the land layer (you would make like a lake, but thin and long)? It is just a personal opinion though.
As for the rest, you are doing a nice job
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Guild Member
Ooh, that's an interesting idea! I'll have to try that at some point; I can imagine that it allows the rivers to be more varied in size, instead of just tapering off uniformly as they do on this map. But wouldn't you have more flexibility if instead of erasing them from the land layer, you created an alpha mask for it and painted the rivers in as black? That way, you wouldn't have to worry about losing the land texture if you decided you were unsatisfied with the rivers you made.
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Guild Member
It's been a while since I updated this; school has started back up for me, so the pace of updates will probably slow substantially. However, over the past three days, I drew a selection of cottages to use for the different cultures on the map, unfortunately, when I turned them into brushes, only the romanesque cottage looked any good - the rest were too skewed. Regardless, I went ahead and put the romanesque cottages on the map and colored them. At them moment, I have them for almost all of the Roman-style culture's holdings, I intend to replace some of them with other icons (at least one town, a couple of castles, etc.) Also new on this version is that I have finally finished coloring all of the mountains, and have added some farmland. Comments welcome and encouraged.
WIP:
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Guild Apprentice
If I may... What program did you use to create the cottages and how did you make them?
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Guild Member
I drew them by hand, and then scanned them, loaded them into GIMP, and made them into a grayscale .gih brush. I then placed them on the map, and hand painted them, also in GIMP.
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