As always, Pasis, your texture work is phenomenal. Great stuff, man. :)
Printable View
As always, Pasis, your texture work is phenomenal. Great stuff, man. :)
Thanks Ramah. It is always nice to get a compliment from one of the best :)
Pasis, again my jaw is brusied from hitting the keyboard. Is there a special process you use for forest placement because my way never looks as natural as that.
-D-
Awesome and thanks or sharing your textures. I shall attempt to put them to some good use :)
Beautiful! :D
This map is wonderful!
I'm gonna use this map for my upcoming Fate Core campaign (if you don't mind!). I'd love to see what setting you had in mind when you drew this map if such information exist!
Also, I'm french speaker so I was wondering if the .psd was available (or a version without any names on it) so I can transcribe the names, for example "Whitemist" would become "Blanchebrise" or "Blanchebrume" in french.
Thanks a lot!
I would love to see a progress based on your steps.
I'm pretty sure I've said it on your tutorial posting, but thank you! Your help and beautiful map have set me in the right direction to meet the vision I have for my own maps.
I'm not sure what a "swap" is, but your 2nd map is much better imo but that is based on personal opinion only. As you state the river needs a wiser mouth and one of the mountains looks dulled on the Western side.
Edit: I'm not sure if my textures are seamless but I have managed to get importing the textures down. Apparently the new dynamic system that replaced it was giving me some issues but I think I'm all good. I may have more problems as I move forward but reading ahead in the tutorial I see that things are explained in detail more later on.
Attached is the finished version (in low resolution and without labeling). Full res version can be found from finished maps section:
http://www.cartographersguild.com/fi...h-kingdom.html
Great map!