Harkenwold - First Draft - need some serious advice
After having two successful first outings I've tried my third map with CC3. It's the area of Harkenwold in D&D's Nentir Vale setting. I already did this as part of the larger map in Pete Fenlon's style, but I decided to try a regional version using a more standard symbol set from cc3.
Anyway, this is how it looks so far:
A closer look:
I was liking it right up until I added the scrub symbols. But I worry that without it the terrain will be too empty. Any thoughts? I'll see if I can put those on a different layer, hide them and then render the map without them. There are other flaws as well, but I could use a little critique to move this one forward.