how about this tutorial from Schwarzkreuz? instead of making them as brushes make them individual elements - copy/paste them and then merge the layers. its the same method i use to make my own maps
Thanks much for the help guys I'm gonna try some of Carnifex's advices to see how it's going![]()
how about this tutorial from Schwarzkreuz? instead of making them as brushes make them individual elements - copy/paste them and then merge the layers. its the same method i use to make my own maps
My W.I.P sterographic Elyden map thread - please check it out and let me know what you think
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Thanks Vorropohaiah Im gonne take a look at this too
Edit: hmm well I tried several things (work with patterns -mass pattern or individual ones, the tutorial above and such but nothing seems to work good on overlapping those damn forests. I come to think that I have either to keep it like it is right now or redo all the thing in a different way...![]()
Last edited by - Max -; 01-10-2013 at 12:56 PM.
Last edited by - Max -; 01-10-2013 at 05:54 PM.
That's one amazing map, Max! I can't wait to see it when it's finished!
Come pay me a visit on my blog!
Wonderful work, I love your style. The only thing that bothers me is the waves, when looking at the inland detail the wave-detail on the coastal lines and in the seas look too big. A little like showing up with a monster truck at a classic car-meet. And of course this is a highly subjective matter.
Yea, I think the waves looks ok when you look at the whole map, but when you look at details closer they seems too big. I'll probably have to reduce their size. Thanks for the comment, Urxed
Edit: Just checked it on a pdf at 100% size : The waves looks ok at real size and fit well the elements![]()
Last edited by - Max -; 01-12-2013 at 08:43 AM.
As a little side note of pure awe; the detail is sick. The gate into the mountain, the waterfalls and how the rivers flow... just sick (and beautiful).
If I knew how to use rep I'd rep you to death.