Thanks again! I had a lot of pleasure playing with those brushes. Some things you see I have to improve on the map?
[river police alarm]
Attention ... Attention ... River Police Alarm ... Please stand back from that map ... we have to use the eraser!
- The river that springs in the Grands Rocs flowing eastward, changes direction to flow
southward between two mountains, despite the fact that eastward is more plain terrain.
- The same river divides east of Heles (R. d. Larven). That's very questionable
- The lake west of La Sentinelle flows northwards to Cargild. The junction should bow to west instead east.
- The lake south of La Vigilante - where does he come from, where does he go.
I see that there could be minor rivers, that are not drawn, but it would look better if there's a river to
feed the lake and to flow to the bay northwest of Vigilante or into the stream flowing westwards through Terres de Gorjas.
- The river dividing at Dinral is questionable. I would let it flow only southwestward to the bay.
- The river flowing through Marches de Seradyn dived, too. Questionable. Far to many questionable Rivers for my taste.
I would erase them all. Better you create some new rivers e.g. like one springing south of L'Epee des Dieux and flowing
through Uransol and Quinel. That would be far more realistic.
- There are many vast lands without rivers. I guess there are many minor rivers, that are not drawn.
But if you ask me, this map would be even more awsome and mind boggling, if you draw minor rivers, too.
It would explain the location of many settlements, beeing located in 'nowhere'.
- The rivers have no names. that's a real bummer, because rivernames are allways the oldest and best known names.
Rivers are as old as montains, but there is no other thing, at wich lives as much people as at a river. So names of rivers
are very old and known to millions of people. I would find it important to name them all.
[/river police alarm]
- There is that bridge between R. d. Naal and Senerin. How long is that bridge.
- That question leads me to the question of scale. I couldn't find one. Would be nice to have. Will it be in the down right box?
- There are so nice little woods in Marches D'Eldor. It would be nice to have more of them all over the map.
Sorry, there are quite a few points. Feel free to work with them.
In the end I have to say that your map is stunningly great. The montains, the settlements, the graphics in the box up left ... wow!!!
It all looks very very nice. I definitely like your style.
Last edited by Freehand 5.5; 01-14-2013 at 07:52 PM.
Last edited by - Max -; 01-14-2013 at 08:44 PM.
Thanks for reading my comments and commenting them. (My English is so bad sometimes.)
Seems to be a very interesting fantasy world.
That makes me even more curious to see the final map.
Rivers split extremely rarely. The do eventually if a flood an earthquake a falling giant tree or big rock or anything blocks the bed or the river sediments too much sand at one point.
River beds are constantly in motion, regarding geological ages. If a river splits in two arms, one arm will be a little bit stronger (more water per Second) and therefore will get a lower bed within a few weeks, months or years - that leads to the drying out of the other arm. Now the river flows for another thousand years in this bed, till some earthquake, flood or something other creates some chaos and the water searches for a new way to flow.
If you want to proof that, go to some public playground with a sand box and a pump well (we have those quite often where I live).
Then you can test in reality, how water digs his path through the sand. Splitting points will emphasis its stronger arm within minutes if water flows continuously down its path. The other arm dries out.
Last edited by Freehand 5.5; 01-14-2013 at 09:03 PM.
So, new update : Filled bottom right box, added some sea monsters (from Abraham Ortelius map engravings), added rivers names, fixed most of rivers bugs (at least i hope) and added a couple of little forests/woods here and there) and fixed some minor bugs. To be continued... A Next step will be adding minor rivers as Freehand suggested it I guess.
Ah, finalment les noms des fleuves!
Nicely done and you managed all those changes quite quick. You're a pro, aren't you?
Shouldn't L'iranin and L'anduin be written in capitals after the accent?
And ... "Anduin". Hm... shouldn't you better come up with something own?
I don't like the crown in the bottom right armoiries. The idea is good, but it could look more pompeuse.
Perhaps it would look better, too, if the ornament below the coat of arms is centered in a optically more fitting way.
Btw, I like your typesetting. The fonts are very nice and do not act up too much. I really like that very much.
That map, my friend, is over the top! I just pray to the lord that it has plenty of dpi.
Last edited by Freehand 5.5; 01-15-2013 at 12:10 AM.
Vielen Dank mein Freund ya es ist 300 dpi
Originally Posted by Freehand 5.5
Last edited by - Max -; 01-15-2013 at 04:51 AM.
Another update : Added some minor rivers, worked a bit more some labels, fixed some stuff.
@Freehand : about the armoiries, I wanted to keep it simple. For the others points, see my post above.
And another one update : fixed bottom right border ornament, finished labels (notably tried to make those on mountains and forests more lisibles).
I'm not far to consider the map is done...