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Thread: WIP Selvarin - Fantasy map

  1. #11
      - Max - is online now
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    Thank you guys Still have a few more shields to do.

    Quote Originally Posted by mystic badger View Post
    +1 Any tips on how you've done them ?
    Sure : draw the basic shape of the shield in PS, duplicate it to make and inner outline, first one set to normal, second one set to luminosity at 40% opacity. Add a textured layer/adjust color behind them (each shield has a specific textured layer(s) ), add distressed/aged touch all around the shield with one or two layers brushed with several brushes. Then add symbols ( a mix of vectors/PS drawing work) and you're done

    @Eilathen : Personal tastes or something bothers you about the mountains? Most of the time, I use to draw a new set for each map I make and I needed a lot of them for this map so I went with more classical ones for it since I want to focus more on some other things on this map ( heraldry,territories borders, labels...) but I'm pretty satisfied of how they turn for now.
    Last edited by - Max -; 02-24-2013 at 07:47 PM.

  2. #12
      maquesh is offline
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    I love this map. The mountains are very basic and simplistic, but seen on the map the whole of it is so much greater than the sum of its parts.

    From what I've seen so far I think the heraldry will be what tips this map from good to awesome. As some have stated before me those shields are truly beautiful. I'll be googling tutorials for how to get that aged/weathered look, but the raw talent behind the symbols is what I fear I lack

  3. #13
      - Max - is online now
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    Thanks Maquesh, I'm glad you like it. For the aged/weathered look, basically I applied some several grunge/ditressed brushes (light colors on medium/dark shields colors, and dark colors on light medium shield colours). On some shields, I adjusted blending modes of the aged touch layers to fit better.
    Last edited by - Max -; 02-24-2013 at 04:28 PM.

  4. #14
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    Very first try with icons/roads/labels on southern region. A few colors will probably be added later on terrains and mountains

    WIP Selvarin - Fantasy map-selvarin3.jpg

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  6. #16
      Eilathen is offline
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    Quote Originally Posted by - Max - View Post
    @Eilathen : Personal tastes or something bothers you about the mountains? Most of the time, I use to draw a new set for each map I make and I needed a lot of them for this map so I went with more classical ones for it since I want to focus more on some other things on this map ( heraldry,territories borders, labels...) but I'm pretty satisfied of how they turn for now.
    Let me try: 1) they're a bit too pointy for me. 2) The style is not as organic and natural as i'd wish...they look very much like singular mountains put beside each other...they don't form a real mountain-range.
    Does that make sense? It's the best explanation i can come up with :-/
    I'm trapped in Darkness,
    Still I reach out for the Stars

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    That makes sense. Don't really know what to think about it though. I didn't want to go with such a realistic style but rather makes suggestives one, since it's a map and not a " real" drawing :/ Any other thoughts about it, anyone?

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    I thought about your mountain range comment Eilathen : I think part of the problem may come from the way the mountains don't stick together on certain parts. Here's what I tried to fix quickly (with some examples of what I tried to explain).

    WIP Selvarin - Fantasy map-moutains-ranges.jpg

    Better?

  9. #19
      Naeddyr is offline
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    Quote Originally Posted by - Max - View Post
    I thought about your mountain range comment Eilathen : I think part of the problem may come from the way the mountains don't stick together on certain parts. Here's what I tried to fix quickly (with some examples of what I tried to explain).

    Click image for larger version. 

Name:	moutains ranges.jpg 
Views:	488 
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ID:	52478

    Better?
    I wasn't going to mention it because fixing it would be Too Damn Much work, but here we are. The mountains are shaped like triangles, while they would fit better together if they were shaped like diamonds and had depth that way.

  10. #20
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    I guess you're right. I use to hatch a bit at the moutain's base, which make them blend better but for some reason I didn't do it on this ones. Hmm, I guess I'll go on and fix it with the flow I'll post an update soon with colours touch, we'll see if it comes up right.

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