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Thread: [WIP] DeRust - Training Maps -

  1. #11
      - Max - is online now
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    Nice mountains as usual

  2. #12
      Chashio is offline
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    Quote Originally Posted by Schwarzkreuz View Post
    Well here are the mountains for the Map, involving a masking for clone-stamp style.

    Took me nearly an hour. Whats taking the longest time here is the Masking.
    I know. I've been continuing with my photoshop fiddling to see if I can speed that up. Try starting off your masking process by color-selecting the outlines.

    EDIT: To step by step it:

    1. You have your line art on a transparent layer if you've drawn it via tablet/stylus, or you can separate it from a scan and arrange it thus.
    2. Select > Load Selection OR Right-click the layer preview > Select Pixels.
    3. Use the Lasso-Select (add to) tool to select the bottoms of your mountains from either side of the base of the line art outline. (Click and drag from one end to the other on a downward curve to include the base of the mountain). The selection will automatically close in a straight line on top.
    4. With that selection open, create a new layer and give it a new mask with that selection. Fill the layer (not the mask) with a color so you can see the extent of the mask.
    5. With the magic wand tool ('contiguous' and 'sample all layers' checked) select the background (everything outside the mountains).
    6. Create a new layer below the line art and give it a new mask with that selection. Fill the layer (not the mask) with a color so you can see the extent of the mask. Invert it. Be sure to disappear the top layer so you can see everything.
    7. Note, any mountains with a break in the top outline of the line art will not be fully masked; you'll have to paint those areas by hand (on the mask, with white color and a hard brush). Do that now.
    8. Adjust the mask edge (in the masks panel). Contract the mask until it conforms to (disappears from the outside of) the line art outline.
    9. Use a soft, low opacity brush on the mask to smooth out the bottom edge of the mountains.
    10. Done. It takes longer to explain than accomplish.
    Last edited by Chashio; 04-25-2013 at 01:09 PM.

  3. #13
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Yes, I thought so too but than how to proceed after selection? I could not figure out

  4. #14
      - Max - is online now
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    *edit* herm, misunderstood the latests posts :/
    Last edited by - Max -; 04-25-2013 at 12:50 PM.

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      Chashio is offline
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    I edited my post to include step-by-step instructions. Let me know if it doesn't make sense.

  6. #16
      Chashio is offline
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    Quote Originally Posted by - Max - View Post
    *edit* herm, misunderstood the latests posts :/
    Max, he's making a sheet of png (opaque+transparent, colored) mountains to clone stamp onto his map.

    S, I wonder if it'd be easier to make patterns out of them. You wouldn't have to reset your clone location... just click on the mountain pattern you want. hmmm. I'll work on it. EDIT: Nah, got nothing.
    Last edited by Chashio; 04-25-2013 at 04:42 PM.

  7. #17
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    Thanks Chasio, I edited my post cause I did an answer which wasn't related to SK's issue

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    Quote Originally Posted by Schwarzkreuz View Post
    - Coast 15min,
    completely hand-drawn os clouds/threshold? if its the former, im very envious and if its the latter... that's cheating! we cant all make random coastlines.

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    A quick question is your parchment. How do you get your continent to look that way

  10. #20
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    @ Chashio: You just saved hours of my lifetime!

    @ Vorro: I am Not cheating i have a set of 20 Brushes generated from clouds, jagged coast, wobble Coast, nebula, sandbank, cliffs and so on, its than giving you controll over a Black claud on a White layer, use the contrast tool to make it pure black white. Than select all Black, New layer, alter selection Round edges 1-2 Pixel, expand 2px, contract 2px, round 1 px. For the last Things i just created an Action.

    @ Nocturn: use the selection and copy a Part of the underlying texture, than make it more light and less contrasty than the ocean, add darkblue borders, add immer glow yellow with strongline and a slight noise

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