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Thread: WIP - The World of Ascadia

  1. #21
      RobA is offline
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    OK - I can see the pushpin issue

    I saved the brush incorrectly and it was using the same circle every time

    I went and distorted each brush image a bit, then added a serif/trunk...

    How is this variation in comparison? (It is supposed to be a "dark woods"):
    WIP - The World of Ascadia-detail3.png

    -Rob A>

  2. #22
      Karro is offline
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    Ah, yes, very nice, I think! The variation in the trees helps a ton! And I like the effect of the flare/serif on the base of the trunks.
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  3. #23
      jfrazierjr is offline
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    Quote Originally Posted by RobA View Post
    OK - I can see the pushpin issue

    I saved the brush incorrectly and it was using the same circle every time

    I went and distorted each brush image a bit, then added a serif/trunk...

    How is this variation in comparison? (It is supposed to be a "dark woods"):
    Click image for larger version. 

Name:	detail3.png 
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ID:	7189

    -Rob A>

    Nice.... I would give you some more rep... but can't right yet...Yer REAL close to tipping 200....

    BTW, did you create an image pipe for the trees...? If so(or even if not), feel like sharing?
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  4. #24
      Karro is offline
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    Quote Originally Posted by jfrazierjr View Post
    Nice.... I would give you some more rep... but can't right yet...Yer REAL close to tipping 200....

    BTW, did you create an image pipe for the trees...? If so(or even if not), feel like sharing?
    But I can... it's only a measely point... but it's one point closer...
    I think, therefore I am a nerd.
    Cogito, ergo sum nerdem.

    Check out my blog: "The Undiscovered Author"
    It's the story of a writer... follow me in my simple quest to get published, and share your own writing stories, adventures and writerly tips.

    Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...

  5. #25
      RobA is offline
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    Quote Originally Posted by jfrazierjr View Post
    BTW, did you create an image pipe for the trees...? If so(or even if not), feel like sharing?
    In case you missed it, over in the resources forum...

    -Rob A>

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  7. #27
      torstan is offline
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    Its looking really good so far. How much detail is required in this?
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  8. #28
      RobA is offline
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    I don't know... It is for a book, too so a lot of detail will get lost I think.

    The real detail terrain-wise still to add is marshland in the north and a jungle on the south east. Then political boundaries and labels.

    Maybe cities, but I haven't been given that information yet.

    - Rob A>

  9. #29
      torstan is offline
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    I like it. I'm not sure how much the detail will survive the translation into the book format itself as Del mentioned. I like the escarpment to the east - that's a rather nice piece of artwork in itself.

    I am a little curious as to why all the mountains have the shallow slop to the east and the sharp climb to the west I'm guessing this is just an artifact of the handedness of the artist.

    I'm not crazy about the mid grey for the sea. It reminds me a bit too much of bad black and white Mac games from the late 80s - but that's just personal. I think the ripples would tell the viewer that was the sea without the need for the block of mid-grey. Anyway, as I said, that's just personal preference.
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  10. #30
      RobA is offline
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    Thanks for the feedback...

    OK, now that you mention it I see it in the mountains. Yes it is an artifact of my stoking technique coming out

    The sea.... that is just a placeholder layer from an old version I'm planning to redo the sea and the shoreline stroke with a more hand-drawn look.

    -Rob A>

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