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Thread: WIP - The World of Ascadia

  1. #41
      jfrazierjr is offline
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    lol... it took me 5 minutes solid of looking to figure out exactly what was different....
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  3. #43
      Karro is offline
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    I think those shore outlines are a bit better now. I think you're right in that the spacing and line-length was a major factor in making it look artificial. Another minor factor could be the direction of the line, that is, whether the lines follow a perfect curve around the shore, or whether some are a little off. But I think that's relatively minor thing that would probably take more work than it's worth to do.
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  4. #44
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    what program did u use? that's the kind of stuff i want to do for my project

  5. #45
      jfrazierjr is offline
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    Quote Originally Posted by ambessalion View Post
    what program did u use? that's the kind of stuff i want to do for my project
    If you read the first post or two, I think he said he used Inkscape, but RobA also uses GIMP quite a bit, so it may be a combination of the two.
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  6. #46
      torstan is offline
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    That's certainly helped. I think one thing is that the even spacing makes it look very top down which sticks a little with the isometric view of the rest of the map, also, it's darker than the rest of the sea details, perhaps a lower opacity would fix this?

    Here's a small example of what I mean about the even distance of the lines:
    WIP - The World of Ascadia-sea-lines.jpg
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  7. #47
    Community Leader Facebook Connected Steel General's Avatar
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    Is there any way to do a 'opacity gradiant' (for lack of a better term) over the layer with the lines?
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  8. #48
      RobA is offline
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    Quote Originally Posted by Steel General View Post
    Is there any way to do a 'opacity gradiant' (for lack of a better term) over the layer with the lines?
    Sure.... from where to where?

    Also - Torstan, I took your idea and ran with it... what about this (a full scale sample.. I've been posting 1/2 scale images so far...)

    WIP - The World of Ascadia-ascadia_working_feb26_crop.jpg

    -Rob A>

  9. #49
      torstan is offline
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    Ah, now you're talking. That's looking good - I like the full scale of this too.
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  10. #50
    Community Leader Facebook Connected Steel General's Avatar
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    Much better now, and wow those palm trees are really well done! I knew they were nice but at full rez they really pop.
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