Within cities (though that's not on the scale of this map), there are still workers who commute. Agriculture still takes place outside cities. There are still mines and factories and... In summary, socialist governments are stuck with inequalities in geography and resources, and the transport system still has to get people and things where they're needed. Combine that with the same technology, and the transport solutions look awfully similar to non-socialist countries.
Some things could've gone differently. For example, socialist governments could've set policies of more distributed production, reducing the need for long distance freight transport. They generally didn't. Maybe it's just a consequence of centralized decision-making. Maybe (almost certainly) regional economic autonomy was deemed conducive to separatism.
The new map definitely looks more believable, if less immediately evocative. I'm trying to guess the geography. Hmmm... possibly an east-west mountain range between Brojimjesto and Ljovamjesto, otherwise there'd probably be direct routes from Pydjalek to Plocica and Zalino. That logic only makes sense for a small country (if at all); if the mountain range were longer, they'd build through anyway.
Great observation, Im keeping that!
Originally Posted by Triplicate
You like it or not?
So instead of the Brojimjesto-Ljovamjesto trunk line passing south of the mountains, it follows the valley between two ranges. I like it.
That's right. So, im starting to get there, map wise. still no history has been created. It shouldnt matter too much.
What's important is to finish the map, though i do not have the necessary photoshop skills yet. :)
To those of you who have been following this post, hello again.
Here's what im working on at the moment, the lines you see are different layers/areas such as mountains, forest, valleys, plains.
These helplines are only for me to know what to color in the future.
This is done in inkscape and im sure that if i knew how to work with photoshop perhaps, i could have skipped many steps, but no matter, the map is coming along nicely.
Coloring, experimenting with textures on mountains and "Filters" for after effect.