Novel Map (Interior, zoomed in)
I've been plugging away at the first interior map for my novel manuscript, and here's the latest version (version 3):
I used a few variations from Arsheesh's Eriond tutorial (my preferred technique/only method I have that looks decent). Since it's an interior map, it's a grayscale.
Topography is particularly important to the opening chapter of the story, so I did a lot of detail on the long, parallel ridges. The rock formations at Rum are based on the corresponding real-life Wadi Rum (A pretty amazing spot in Jordan). I tried to match reality as much as I could there. Everywhere else, I tried to show it as rugged terrain (rocky, uneven, and dry), but I was a lot looser with the particulars of the elevation contouring, especially in Sinai.
I opted to emboss the labels and icons, something I haven't done with the other maps I've made for this story. I made them semi-transparent because I thought they looked spiffy that way.
The Aqaba Ruins are meant to suggest a city long-since destroyed by a nuclear blast. I'm not fully satisfied with the look, but it may be the best I can get out of a grayscale map.
I'd welcome thoughts/suggestions on how I could improve this.
This was version 2 (An attempt at doing topography free-hand without using any tutorials), about six months old now:
This was the original version, done about 8 months back: