working on a map from an online rpg: The miracle, map 1 - Kingdom of the Westlands
I decided to create a series of maps from a online rpg, an adaptation of the old Ultima Online (basically totally rescripted) i play since 2003.
The whole map has been made from scratch by the server staff, so it does not resemble at all the old Britannia someone probably remember!
(if you are curious and understand italian language, here is the website: The Miracle )
The map, as i said, is totally reworked: toponomastic instead is a mixture of names copied directly from a lot of different sources.
What I would like to create is a set of maps with a look a bit ' good, proposing them for the use of the various guilds or the staff itself.
In the past I've created something similar, not necessarily getting the best results: here you see a "portolano".
This time, I would try to do it step by step getting comments and corrections by those who will want to contribute to my efforts :)
I will use mainly Photoshop CS3 with a wacom tablet, working when i have spare time.
The first map that I intend to create is the one of the Kingdom of Westlands, with its capital city Hammerheim (fancy that ..). I mean , in principle, to try to use isometric elements (mountains, trees etc.).
First of all, the very first step: to get the basic structure of the land mass, I have taken a screenshot of the game map, which I paste below, and I would use as a reference layer. I would get at this point, with a simple selection (magic wand tool), the contour of the land itself, as the sea is only one shade of blue and does not present any particular problems.
I want to create an image of fairly size, still intended for a screen-only view: i think that doubling the actual size of the screenshot should work.Consider that i want to create something cute, with a couple of details, but i cannot put on it all the places or annotations because the rules of the game prevent me to reveal off game too much informations.
All the maps i will eventually create will bring the mark of the Cavalieri dell'Alba (sunrise knights), an order of knights founded by me and a friend of mine in 2003, still today active and that manage an in-game library of about 1400 books.
So i will need to create a consistent "style" for this maps.
North is in the top-right corner of the map (is the orientation that game itself uses).
Description of the map:
the "kingdom" is the central area of the map: the capital is the isle on the left, connected to mainland with a huge and horrible bulky bridge; the border runs along the Orus maer chain of mountains in the north, than follows south the river Aben to the lake Sareen, than from the southern bank goes east to the sea along the other river, the Anduvian.
The three island in the lower part of the map, Isola dei pescatori (Fishers Island), Isola del fiume (River Island) and Isola vittoria (Victory Island) are part of the kingdom.
The "volcano" area in the upper part of the map is a meteor crater, where stood the city of Edorel since year 266 (current we are playing in 277: 266 was 2002), and where now is the Black Tower, a damned evil place (is not Mordor, more like Orthanc maybe).
Ok, for now, that's all.