Page 1 of 7 123 ... LastLast
Results 1 to 10 of 65
Like Tree17Likes

Thread: WIP Central Simeria

  1. #1
      - Max - is online now
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,850

    Wip WIP Central Simeria

    Hi guys,

    I figured I wouls share a step by step of my latest personnal project.

    Central Simeria is a modern setting , after a chemical contamination.
    Factions of an eco-terrorist group organized a huge blow to denounce the devastation associated with the use of toxic pollutants. Unfortunately, the group was infiltrated by nihilist extremists who sabotaged the operation, causing a major chemical disaster, now known as the Toxic Plague.

    The map will depict a a main physical map with two side maps ( a political one and one thazt shows the areas level of contamination). The piece will be roughly 35"x50". I will use some free shaded reliefs (not drawn by me) again on this one (like I already did on Sharessan's map a few months ago).

    First step with the landshape (land is black):

    WIP Central Simeria-wip1.jpg

  2. #2
      - Max - is online now
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,850

    Default

    Updated with some basic color/texture (especially for sea since the lands will change much later)

    WIP Central Simeria-wip2.jpg

  3. #3
      Eilathen is offline
    Guild Artisan Eilathen's Avatar
    Join Date
    Aug 2007
    Location
    Switzerland
    Posts
    696

    Default

    Looks very promising!

    Glad to see a new thread by you, Max. It was a bit quiet around you lately
    I'm trapped in Darkness,
    Still I reach out for the Stars

  4. #4
      - Max - is online now
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,850

    Default

    Thanks Eilathen! Quiet? Well, looking at my "to do" list, I won't say that

  5. #5
      - Max - is online now
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,850

    Default

    I implemented the shaded reliefs, took the eraser tool and mixed them to have something that pleased me

    WIP Central Simeria-wip3.jpg

  6. #6
      foremost is offline
    Guild Adept foremost's Avatar
    Join Date
    Feb 2013
    Location
    Maine, US
    Posts
    254

    Default

    You sure you're wanting to change that sea texture? I'm rather fond of it.
    The best maps are the ones we like the most after looking at the longest.

  7. #7
      Wingh is offline
    Guild Novice
    Join Date
    Nov 2013
    Posts
    24

    Default

    Very nice ! I love the sea texture.
    Is there a tutorial on this forum where how you did these mountains is explained ? Thank you.

  8. #8

  9. #9
      Ilanthar is offline
    Guild Artisan Ilanthar's Avatar
    Join Date
    May 2010
    Location
    France
    Posts
    885

    Default

    Wow, very impressive! I just love your mountains!

  10. #10
      - Max - is online now
    Community Leader Gracious Donor - Max -'s Avatar
    Join Date
    Dec 2012
    Location
    France
    Posts
    2,850

    Default

    Thanks, first step of coloring the map, though I'll go on deeper and darker colors on a next step.

    WIP Central Simeria-wip4.jpg

    @ Foremost : as you can see, I keep the sea texture I was talking about the land texture, which is obviously changing with the adding of the reliefs and the coloring/texturing work
    @ Wingh : As I stated in my first post, I didn't draw the shaded reliefs I just used some free shaded reliefs from public domain, cut some parts, erase others, mix them, smooth the tranistions and I was done

Page 1 of 7 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •