Last edited by Naima; 07-25-2014 at 07:34 AM.
Here is the tectonic map , I used a single euler pole ... not sure if I could use more than one for each continent but using only one this is more or less the result ... I had to make a few corrections to allow the movements.
The yellow dots are the position of the euler poles
the arrows indicate the directions
the red lines are oceanic dorsals
the dotted black lines are oceanic subduing zones
the blue lines are land convergences
the purple lines are forming rifts .
What do you think ?
Btw the arrows on poles regions look more strange couse of theprojection .
I used this as reference ... I see there are lots of more plates actually than the main ones usually displayed in tectonic maps ...
Way better tectonics than the 1st one, but try creating some more plateaus like the one in the SE continent(?). Also, in the region at N of the "A" you could bind the 2 mt. ridges. Again, slightly adjust the heights of what are now really low, almost marshy plains by rising them.
Originally Posted by Naima
P.S. This is constructive criticism, i don't mean to offend you or your really good map(it is really good).
Here the Final Tectonics ...
hope is good .
Red = Oceanic Dorsals
Blue = Convergence zones
Orange = Transformation zones
Purple = Rifts
It's very good. Honestly, it seems to me you got the hang of it pretty quick.
But... I see a couple of issues. They're minor, but let me point them out:
- two of your seas do not have the oceanic dorsal centered - this only happens when the oceanic crust is being destroyed at the same time on the shorter side, which isn't the case
- the larger continent on the west side of the map (the one closing the "mediterranean" sea from the south) is shown to be subducting under the old oceanic crust, it should be the other way around, and there would be a ring of volcanoes in the continent coast - alternatively, the sea could be shallow continental crust, in which case there isn't subduction, just bending and overthrusting, like it happened in the Alps/Apennines.
Also, to make the coastlines much more believable I would get rid / smooth up the coastline on the passive continental coasts (those facing the oceanic ridges), since they have been suffering continuous erosion for millions of years - get rid of most (say... 2/3) of the peninsulas, spiky capes and inland bays that have no obvious geological origin.
Wow Naima, your are very prolific and efficient. I wish I had your energy and your ability to work with FT and Wilbur so well, and you got your tectonics almost done in a blink, that's very impressive. You even seem to have the height-map done too, are you a robot?
I'm very interested to see how you take the work in those programs to Photoshop.
As for your land masses, I like them quite a lot, so congrats on the good work and keep it up, though I can hardly catch up with you, which is a good thing because it means you are getting a lot done.
Last edited by groovey; 07-28-2014 at 10:50 AM.
3d Test from Inside wilbur .